The constellation
D1620 Magic automata. Statues or images that act as if alive. (Cf. D1523.2.8.)
A constellation is one motif’s neighborhood in the record — the story-shapes filed around it, the tale types that carry it, and the texts where it is witnessed, every line a receipted link. Click a motif to travel. Click a text to read it. The entry · wander
● motif
● tale type
● on the shelf
● attested
The same sky, in words
beneath it
- Automatic doll. (Cf. D1268.) · D1620.0.1 entry
- Automatic statue of man · D1620.1 entry
- Automatic statue of animal · D1620.2 entry
- Other automatic constructions · D1620.3 entry
- Image renders judgments · D1621 entry
- Image indicates favor to suppliant. (Cf. D1639.3, V120.) · D1622 entry
- Image dresses self. (Cf. D1268, V120.) · D1623 entry
- Image bleeds · D1624 entry
- Statue weeps · D1625 entry
- Image flies through air · D1626 entry
- Dancing automata. (Cf. D1646.) · D1627 entry
- City populated by wooden automata · D1628 entry
- Images of animals ridden (driven) · D1631 entry
- Images open and close eyes · D1632 entry
- Image eats or drinks · D1633 entry
- Golem. Automatic statue animated by insertion of written magic formula into an opening · D1635 entry
- Automata: other motifs · D1639 entry
cross-ref
- Magic boat is rowed by two wooden figures as soon as it is put on water. (Cf. D1524, D1620.) · D1523.2.8 entry
- Talking statue, when destroyed, cannot be replaced for thirty thousand years. (Cf. D1268, D1620.) · D1661.1 entry
- Barking of brazen dogs causes forgetfulness. (Cf. D1620.) · D2004.10 entry
- Vital objects. Objects that have life in them. (Cf. D1620, D1640.) · E770 entry