μῦθοι Mythoi
Motif
Filed across the traditions
  • N. Am. Indian *Thompson Tales 297 n. 86c.
  • general *BP I 434. Irish myth: Cross
Within the index

Filed under Magic object gives supernatural information.

16 finer motifs beneath it
Magic ball indicates road. Rolls ahead. (Cf. D1256.) Hat thrown in air indicates road. (Cf. D1067.1.) Copper horseman indicates road. By striking his hand one makes him turn and indicate the proper road for travelers. (Cf. D1268, D1626.) Blinded trickster directed by trees. He asks them their names and by their answers he can tell where he is. (Cf. D950.) Magic stick indicates road. (Cf. D1254.) Magic apple indicates road. Rolls ahead. (Cf. D981.1.) Magic flute indicates road. (Cf. D1223.1.) Magic two-edged knife indicates direction. Points in proper direction; bends downward to indicate wrong direction. (Cf. D1083.) Charm (medicine) indicates direction. (Cf. D1241.) Magic feather indicates road. (Cf. D1021.) Magic fountain indicates road for saint by removing itself. (Cf. D925.) Magic cake indicates road. Rolls ahead. (Cf. D1031.2.) Magic shoe points out road. (Cf. D1065.2.) Magic thornbush points out road. (Cf. D958.) Magic wheel indicates road. (Cf. D1207.) Magic pillar of fire indicates direction. (Cf. D1271.)
Filed beside it
Magic seat gives omniscience. (Cf. D1151.) Drop from magic cauldron gives supernatural information. (Cf. D1171.2.) Intelligent ship. (Cf. D1123.) Magic object tells how another fares Magic staff gives supernatural information. (Cf. D1254.) Magic charm gives knowledge. (Cf. D1273.) Singing of wave gives supernatural information. (Cf. D911.1.) Speaking and walking divan brings supernatural information Magic water gives knowledge. (Cf. D1242.1.) Magic fruit gives supernatural knowledge Magic nut gives supernatural knowledge. (Cf. D985.) Magic object used for divination Magic object gives advice Magic object indicates desired place Magic object locates lost person Magic object reveals truth. (Cf. D1318.)
Keeps company with — shares receipted episodes
Magic private parts – human Magic excrements Magic object gives advice Bodily members as advisers. (Cf. D990.) Blinded trickster directed by trees. He asks them their names and by their answers he can tell where he is. (Cf. D950.) Magic swallow-skin warns of danger. (Cf. D1025.4.) Speaking plant. (Cf. D965, F815.) Talking private parts betray unchastity Picture mistaken for original Creaking limbs. Numskull hears limbs creaking in the wind. He is sorry for them and holds them apart. While he is caught between them his enemies take advantage of him Raven steals the robes of Red Willow Men and finds them useless Deception into entering bag

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