μῦθοι Mythoi
Motif
The motif on our shelf — written from the served texts; every claim cited  receipt

The sky-spirits enter at the bottom of a pit. Strong Hans — born in a robbers' cave, grown so mighty that a hundredweight walking-stick suits his hand — is let down on a rope into a chamber underground, kills the dwarf who guards a captive maiden "lovely as any picture", and sends her up first. His treacherous fellows drop the empty basket and strand him below. Turning a ring he has drawn from the dead dwarf's finger, he hears a rustling overhead: "spirits of the air hovering above", "who told him he was their master", and "asked what his desire might be".

At his word they carry him up "as if he had flown up himself", and when his companions flee across the sea with the maiden, "the spirits of the air came" again and "bore him as swift as lightning into the boat", where he settles the account and sails home to marry her. The whole marvel hangs on a turned ring — a band that makes a man lord of the air. The witness is the tale the shelf keeps as Strong Hans, in the Grimms' Household Tales (collected 1812–1857; this English translation 1884).

Beside it the record lists an Indian authority and a Warrau telling from South America, but neither is wired to served text; only the German tale can be read here. If the air answers a ring and not a name, what exactly do the spirits obey — the man, or the object on his hand?

Witnesses: Grimm's Household Tales: With the Author's Notes, Tale 166

In our texts — keyword-matched, unreviewed
Scholars’ trail — 3references

The index’s own references — the collections where scholars sighted this story-shape, tradition by tradition. Titles on our shelf are live links; the rest is the frontier, not yet shelved.

Within the index

Filed under Sundry other spirits.

1 finer motif beneath it
Spirit of light
Filed beside it
Nymphs of Paradise (houris)Jinns
Keeps company with — shares receipted episodes
Magic object taken from dead enemyMagic staff defeats enemies. (Cf. D1254.)Magic ring summons air spirits. (Cf. D1076.)

wander