Motifs · Chapter D
Magic
7,168 motifs · page 8 of 36
- "Spirit of poetry" as hideous youth becomes beautiful. D682.4.2
- Transformation by magician. D683
- Transformers. Demigods who transform things at will so that they assume present form. See all references for motifs A900–A999 for work of transformers. (Cf. D272.) D683.1
- Transformation by witch (sorceress). D683.2
- Transformation by troll. D683.3
- Transformation by saint. D683.4
- Transformation by god (goddess). D683.5
- Transformation by evil spirits. D683.6
- Transformation by fairy. D683.7
- Transformation by offspring of fairy and mortal. D683.7.1
- Transformation by angel (God). D683.8
- Transformation by druid. D683.9
- Transformation by helpful animals. D684
- Transformation by magic animal. D684.0.1
- Transformed animal refuses to touch meat of that animal. D686
- Person transformed to animal refuses human food. Will eat only food suitable for his enchanted form. D686.1
- Transformed mother suckles child. D688
- Transformed cow advises daughter. D688.1
- Daily beating of men transformed to dogs. Necessary unless hero himself is to be transformed. D691
- City's inhabitants transformed to fish. Different classes to different colored fish. D692
- Man transformed to ass plays the lyre. D693
- Food left for transformed person. D694
- Man transformed to woman has children. D695
- Transformation during sleep. D696
- Magic object can transform self. D697
- Magic loin cloth can transform itself into anything. D697.1
- Gods have power to transform themselves. D698
- Additional transformation motifs. D699
- Eyes of hero's buffalo friend turn into two powerful dogs that protect his wife. D699.1
- Person disenchanted. D700
- Gradual disenchantment. (Cf. D617.) D701
- Partial disenchantment. D702
- Disenchantment with missing member. While in transformation a person loses a bodily member. When disenchanted, he still lacks the member. D702.1
- Cat's paw cut off: woman's hand missing. A man spends a night in a haunted mill, where he cuts off a cat's paw. In the morning the miller's wife has lost her hand. (Cf. D142, D621.1.1.) D702.1.1
- Hog's forefoot cut off: woman's hand missing. D702.1.2
- Person restored to human form retains certain animal features. D702.2
- Place disenchanted. D705
- Castle disenchanted. D705.1
- Disenchantment by rough treatment. D710
- Disenchantment by decapitation. D711
- Disenchantment by decapitation and replacement of head. D711.1
- Head transferred from one man to another; second man's head in first man's hand. D711.1.1
- Disenchantment by cutting person in two. D711.2
- Disenchantment from bird by cutting off bill. D711.3
- Disenchantment from flower by breaking stalk. D711.4
- Disenchantment from flower by plucking it. D711.4.1
- Disenchantment from leaf by breaking it from tree. D711.5
- Disenchantment from fruit by plucking it from tree. D711.6
- Disenchantment by violence. D712
- Disenchantment by cutting off and reversing bodily members. (Cf. D711.1.) D712.1
- Disenchantment by cutting off animal's limb. D712.1.1
- Disenchantment by cutting in two. D712.1.2
- Disenchantment by slinging against something. D712.2
- Disenchantment by throwing into fire. (Cf. E15.) D712.2.1
- Disenchantment by striking. D712.3
- Disenchantment by striking with a missile. D712.3.1
- Disenchantment by throwing a stone. D712.3.2
- Disenchantment by throwing a flower. D712.3.3
- Disenchantment by drawing blood. D712.4
- Disenchantment by drinking blood. D712.4.1
- Disenchantment by beating. D712.5
- Disenchantment by wounding. D712.6
- Disenchantment by shooting. D712.7
- Disenchantment by ripping armor. D712.8
- Disenchantment by killing. D712.9
- Lizard in human form killed; corpse is lizard. D712.9.1
- Disenchantment by driving stake through body. D712.10
- Disenchantment by throwing objects at transformed person. D712.11
- Disenchantment by rubbing. D714
- Disenchantment by overcoming enchanted person in fight (contest). D716
- Disenchantment by assembling bones. D717
- Disenchantment by laying collected bones in a seven-fold cloth and spreading another above it. D717.1
- Disenchantment by shaving. D718
- Disenchantment by rough treatment – miscellaneous. D719
- Disenchantment by burying victim and sowing grain over him. D719.1
- Disenchantment through burial and revival. D719.1.1
- Girl destroys crab shape of husband and disenchants him permanently. D719.2
- Disenchantment by removing (destroying) covering of enchanted person. D720
- Disenchantment by removing skin (or covering). D721
- Disenchantment by flaying. D721.1
- Disenchantment by hiding skin (covering). When the enchanted person has temporarily removed the covering, it is stolen and the victim remains disenchanted until it is found. D721.2
- Disenchantment by destroying skin (covering). D721.3
- Disenchantment by holding temporarily disenchanted person. D721.4
- Disenchantment from fruit (flower) by opening it. D721.5
- Disenchantment by taking off bridle. Man transformed to horse (ass) thus released. D722
- Disenchantment by putting on (removing) chain from neck. D723
- Disenchantment by putting chain around neck. D723.1
- Disenchantment by removing chain from neck. D723.2
- Disenchantment by removing string from neck. D723.2.1
- Disenchantment by submission. The helper must submit to the will of the enchanted person. D730
- Disenchantment by obedience and kindness. D731
- Loathly Lady. Man disenchants loathsome woman by embracing her. D732
- Disenchantment of girl by carrying her on back. D732.1
- Loathly bridegroom. Woman disenchants loathsome man by embracing him. D733
- Hairy anchorite. Beast-like man seduced by beautiful woman becomes human and handsome. D733.1
- Swine bridegroom. Bride disenchants him by her love. He returns to original form. D733.2
- Loathly husband a god in disguise. D733.3
- Disenchantment of animal by admission to woman's bed. D734
- Disenchantment by kiss. D735
- Beauty and the beast. Disenchantment of animal by being kissed by woman (man). D735.1
- Three redeeming kisses. (Die weisse Frau.) A woman can be disenchanted from animal form if man will kiss her three times, each time when she is in the form of a different terrifying animal. D735.2
- Disenchantment from tree form by embrace of lover. D735.3
- Disenchantment by enduring animal's embrace. D735.4
- Girl disenchants animal husband by enduring his embraces without fear. D735.4.1
- Son disenchants animal father by enduring his caresses without fear. D735.4.2
- Disenchantment of monster when prince promises to marry the monster's mother. The prince imagines falsely that the mother is also a monster. D741
- Disenchantment of monster when his mother acknowledges him as son. D741.1
- Disenchantment of monster child when baptized. D741.2
- Disenchantment by promise to marry. D742
- Disenchantment by sexual intercourse. Man disenchants woman in form of a bear. D743
- Disenchantment by feeding enchanted animals. D745
- Disenchantment by faithfulness of others. D750
- Disenchantment by accomplishment of tasks. D753
- Disenchantment by sewing shirts for enchanted brothers. D753.1
- Disenchantment of another by weeping jug of tears. D753.2
- Disenchantment by obeying directions received in a dream. D753.3
- Disenchantment by climbing glass mountain. D753.4
- Disenchantment by serving transformed person. D754
- Disenchantment of long absent spouse by faithfulness of partner. D755
- Disenchantment by holding enchanted person during successive transformations. D757
- Disenchantment by maintaining silence. D758
- Disenchantment by three nights' silence under punishment. D758.1
- Disenchantment by maintaining silence for a year or more. D758.2
- Disenchantment by faithfulness of others – miscellaneous. D759
- Disenchantment by taking key from serpent's mouth at midnight. The disenchanter is to take the key (three keys) from the mouth of the woman in serpent form with his own mouth. D759.1
- Disenchantment from bird when queen milks own milk into bird's beak. (Cf. D764.1.) D759.2
- Disenchantment by naked virgin undergoing frightful journey at midnight. She must come naked and alone on St. John's night between twelve and one, climb the castle walls, and enter the treasure chamber. D759.3
- Disenchantment if twelve men will not leave castle for a year. D759.4
- Disenchantment by following enchanted woman through lake to underwater castle. D759.5
- Disenchantment by maidens walking with lighted candles in procession. D759.6
- Disenchantment by maiden sitting at head of enchanted king's bed on morning of St. John's day. D759.7
- Snake disenchanted by being allowed to wrap itself three times around person's neck. D759.8
- Failure to disenchant by not watching sleeping princess long enough. D759.9
- Three soldiers in the enchanted manor. Curiosity overcoming them they forfeit the power of disenchanting the princesses. Seven seven-year-old boys break the spell and save the princess. D759.10
- Disenchantment by miscellaneous means. D760
- Disenchantment by proper person waking from magic sleep. The enchanted person appears three times and if the sleeper does not wake by the third time the enchantment must last. D762
- Disenchantment by causing enchanted person to speak. D762.1
- Disenchantment by being wakened from magic sleep by proper agent. D762.2
- Disenchantment by destroying enchanter. D763
- Disenchantment by eating enchanter's heart. D763.1
- Disenchantment by defeating enchanter in single combat. D763.2
- Disenchantment by eating or drinking. D764
- Disenchantment by drinking milk of queen who has borne two boys. (Cf. D759.2.) D764.1
- Disenchantment by biting certain twig. D764.2
- Disenchantment by eating certain salmon. D764.3
- Disenchantment by eating apple. D764.4
- Disenchantment by eating whale meat. D764.5
- Disenchantment by eating certain plant. D764.6
- Disenchantment by refusing to eat for three days. D764.7
- Disenchantment by eating head of serpent. D764.8
- Disenchantment by reversing (undoing) enchantment. D765
- Disenchantment by removing cause of enchantment. D765.1
- Disenchantment by removal of enchanting pill from mouth. (Cf. D551.4.1.) D765.1.1
- Disenchantment by removing ring from under dead girl's tongue. Lover is thus freed from loving her. D765.1.1.1
- Disenchantment by removal of enchanting pin (thorn). (Cf. D582.) D765.1.2
- Disenchantment by untying enchanting knot. D765.2
- Disenchantment by liquid. D766
- Disenchantment by bathing (immersing) in water. D766.1
- Disenchantment by water and command. D766.1.1
- Disenchantment by touching water. D766.1.2
- Disenchantment by pouring water into ear. D766.1.3
- Disenchantment by application of blood. (Cf. D712.4, D712.4.1). D766.2
- Disenchantment by rubbing with pig's blood. D766.2.1
- Disenchantment by tears. D766.3
- Disenchantment by bathing in milk. D766.4
- Disenchantment by use of magic object. D771
- Disenchantment by burning magic hair. D771.1
- Disenchantment by rubbing with magic grease. D771.2
- Disenchantment by using powder. D771.3
- Disenchantment by using wand. D771.4
- Disenchantment by drinking from golden vessel. D771.5
- Disenchantment by medicine. D771.6
- Disenchantment by rosary or scapular. D771.7
- Disenchantment and transformation by means of a magic sword. D771.8
- Disenchantment by sprinkling consecrated rice. D771.9
- Disenchantment by ring. D771.10
- Disenchantment by flower. D771.11
- Disenchantment by use of crystal ball. D771.12
- Disenchantment by naming. D772
- Disenchantment by recognition. D772.1
- Disenchantment by feeding transformed creature. This is done contrary to commands. D775
- Disenchantment by placing handkerchief between horns. D777
- Disenchantment by covering with cloth. D777.1
- Disenchantment by blowing on victim. D778
- Disenchantment from berry by blowing on it. D778.1
- Disenchantment by blowing medicine on victim. D778.2
- Disenchantment by prayer (mass) of Pope. D781
- Disenchantment by blessing. D781.1
- Disenchantment by physical contact. D782
- Disenchantment by touch of holy man. D782.1
- Disenchantment by touching earth. D782.2
- Disenchantment by being found when lost. D783
- Disenchantment by lighting fire. D784
- Disenchantment by magic contest. D785
- Disenchantment produced by hero winning series of contests with seven demons. D785.1
- Disenchantment by music. D786
- Disenchantment by song. D786.1
- Disenchantment by encircling. D787
- Disenchantment by sign of cross. (Cf. D1766.6.) D788
- Other means of disenchantment. D789