Motifs · Chapter F
Marvels
5,369 motifs · page 19 of 27
- Man shoots pearls from wife's nose-ring. F661.10
- Skillful archer uses arrow as boomerang. F661.11
- Hero shoots arrow and cuts thread. F661.12
- Skillful tailor. F662
- Woman skillful in sewing. F662.0.1
- Woman sews nine garments at a time with one needle. F662.0.1.1
- Skillful tailor sews up broken eggs. F662.1
- Birds hatched from broken eggs repaired by skillful tailor have red line around necks. This indicates where eggs were broken. F662.1.1
- Skillful tailor sews together scattered planks in capsizing boat. F662.2
- Skillful tailor sews bean together after bean has split from laughing. F662.3
- Skillful smith. (Cf. F271.3.) F663
- Skillful smith calls self master of all masters. F663.0.1
- Skillful smith shoes running horse. F663.1
- Clever smith makes needle that pierces anvil. F663.2
- Skillful flayer. F664
- Skillful flayer skins running rabbit. F664.1
- Woman flays running deer. F664.1.1
- Skillful barber. F665
- Skillful barber shaves running hare. F665.1
- Skillful axe-man. Cuts down trees with single stroke, and the like. F666
- Skillful axe-man makes spear-shafts with three chippings. Also at the same time sets them into the spear-rings. F666.1
- Skillful fencer (swordsman). F667
- Skillful fencer keeps sword dry in rain. Swings it so fast. F667.1
- Man able to strike every arrow with his sword and reduce it to splinters. F667.2
- Expert swordsman cuts clothes bag in two. (Cf. F611.3.3.1) F667.3
- Skillful surgeon. F668
- Skillful physician. F668.0.1
- Skillful surgeon removes and replaces vital organs. (Cf. X1721.2.) F668.1
- Skillful surgeon removes speck from midge's eye. Does it with one stroke without injuring midge. F668.2
- Man can transplant feather from one bird to another. F668.3
- Skillful surgeon can tell by whom wound was inflicted. F668.4
- New arm made from another man's arm bone. F668.5
- Skillful shipbuilder. F671
- Rapid boat-builder can build boat in twinkling of an eye. F671.1
- Man can keep together feathers in great wind. F673
- Skillful painter. Can paint from description of a dream. F674
- Ingenious carpenter. F675
- King makes a wooden peacock machine for his son. F675.1
- Moonmakers make new moon. F675.2
- Carpenter constructs house of sandalwood which will go wherever owner commands. F675.3
- Skillful carpenter constructs large palace overnight. F675.4
- Skillful thief. (Cf. K301.) F676
- Thief can eat from man's plate during dinner without detection. F676.1
- Thief can cut soles off man's boots without detection as he walks along road. F676.2
- Skillful tracker. F677
- Skillful tracker infallible on land or sea. F677.1
- Skillful milker. F678
- Skillful milker milks cows incessantly. F678.1
- Remarkable skill – miscellaneous. F679
- Remarkable herdsman. Sits on mountain top. Cows come from great distance at his call. F679.1
- Man can lengthen swords by twirling them between his fingers. F679.2
- Man can walk (stand) on weapon edge (point) without injury. F679.3
- Man can stand on barrel rolling down hill. F679.4
- Skillful hunter. F679.5
- Skillful hunter manages hounds. F679.5.1
- Skillful hunter can tell from baying the succession of hounds and what quarry they pursue. F679.5.2
- Man kills many tigers with one arrow-shot. F679.5.3
- Seven stags killed at one shot. F679.5.3.1
- Skillful cast of stone: carries away roof tree of burning house and so puts out fire. F679.6
- Skillful gambler always wins. Whatever he earns in day he spends immediately. F679.7
- Skill at chess-playing. F679.8
- Skillful musician plays nine mouth harps at once. F679.9
- Other marvelous powers. F680
- Marvelous runner. F681
- Marvelous runner keeps leg tied up. To prevent him from running away. F681.1
- Marvelous runner outstrips March wind. F681.2
- Marvelous runner swift as thought. F681.3
- Contest between runner swift as thought and one swift as sight. Former wins. F681.3.1
- Marvelous runner swift as sight. F681.4
- Marvelous runner can run round earth in five minutes. F681.5
- Marvelous runner catches wild game on the run. F681.6
- Man can outstrip wild mare, hold her, and bridle her. F681.6.1
- Marvelous runner runs backwards. F681.7
- Marvelous runner captures two of every wild animal. F681.8
- Man who is too heavy for any horse walks faster than horseback riders. F681.9
- Marvelous swift plower. F681.10
- Marvelous swift mower. F681.11
- Runner runs so swiftly that he does not snap the ears of wheat (bend grass). F681.12
- Boy runs so fast snow makes rainbow behind him. F681.13
- Man can stand all day on one foot. F682
- Person (warrior) uses only one leg, one hand, one eye. F682.0.1
- Sparks come from man's feet. F683
- Sparks come from man's hands. F683.1
- Fire drops from fingers of warrior whenever he wills it. F683.1.1
- Marvelous jumper. F684
- Marvelous climber. F684.1
- Marvelous withstander of cold. F685
- Body with marvelous heat. Melts snow thirty feet around and serves as fuel for man's companions. F686
- Cauldron warmed by breath of nine maidens. (Cf. D1171.2.) F686.1
- Room heated by crowded corpses kept on hand by ghoulish ogres. F686.2
- Remarkable fragrance (odor) of person. F687
- Man with marvelous voice. F688
- Man's voice shakes heavens. F688.1
- Man's shout remains in air three days. F688.2
- Voice heard over whole land. F688.3
- Walls fall because of great shout. F688.4
- Man can breathe nine days under water. F691
- Hero battles under lake for a day and night. F691.0.1
- Person with remarkable memory. (Cf. F654.) F692
- Whole epic remembered from one hearing. F692.1
- Wounds inflicted by certain man always fatal. F693
- Saint passes through closed doors. F694
- Extraordinary reading ability. F695
- Reading without learning the alphabet. F695.1
- Extraordinary amount read in short time. F695.2
- Learning to read in extraordinarily short time. F695.3
- Miraculous ability to learn to read and to write foreign language in short time. F695.3.1
- Marvelous swimmer. F696
- Marvelous ball player. F697
- Culture hero as marvelous ball player. F697.1
- Saint as marvelous ball player. F697.2
- Marvelous juggler. F698
- Hero throws ball, bat, dart (playthings) and catches them before they reach ground. F698.1
- Performing on spear points. F698.2
- Catching 150 toy spears in shield. F698.3
- Additional marvelous powers. F699
- Marvelous dancer. F699.1
- Extraordinary places. F700
- Land of plenty. Yields everything to heart's desire. F701
- Milk and honey flow in land. F701.1
- Land of the Blessed. F701.2
- Land of fire. (Cf. F753, F756.1, F763, F771.1.11, F785.3.) F702
- Lands with extraordinary names. Land of the boot, the towel, the walking-stick, and the like. F703
- Land of cold and mist. (Cf. A623.) F704
- Artificial paradise and hell to punish and reward. F705
- Land of darkness. F706
- Extraordinary kingdom. (Cf. F760.) F707
- Kingdom where everything is of gold. F707.1
- Kingdom where everything is of silver. F707.2
- Kingdom where everything is of diamond. F707.3
- Kingdom where everything is of pearl. F707.4
- Countries with one conspicuous lack. F708
- Country without cats. F708.1
- Country without grain. F708.2
- Country without wine. F708.3
- Other extraordinary countries. F709
- Country of the naked. F709.1
- Country of little girls. F709.2
- Country of thieves and impostors. F709.3
- Extraordinary bodies of water. F710
- Water resembling fire. F710.1
- Extraordinary sea. (Cf. D911.) F711
- Sea issues from marvelous cask. F711.1
- Sea of unusual substance. F711.2
- Sea of milk. (Cf. F713.4, F715.2.3.) F711.2.1
- Sea of cream. F711.2.2
- Sea of pumice. F711.2.3
- Sea of slime. F711.2.4
- Sea of honey. (Cf. F715.2.4.) F711.2.5
- Sea of unusual color. F711.3
- White sea. F711.3.1
- Red sea. F711.3.2
- Fresh water in sea. F711.4
- Stream of fresh water flows through the sea. F711.4.1
- Well hidden in sea. (Cf. D926.) F711.4.2
- Aroma of sea as of wine. F711.5
- Sea with fishes with bodies like men and sharp razor-like snouts. F711.6
- Extraordinary pond (lake). F713
- Pond of ambrosia. F713.1
- Bottomless lakes (pools, etc.). F713.2
- Extremely deep water. Axe seven years reaching bottom. F713.2.1
- Lake monster turning over causes lake to overflow surrounding mountains. F713.3
- Pond of milk. (Cf. F711.2.1, F715.2.3.) F713.4
- Pond always clear because deity uses it for his bath. F713.5
- Lake of blood. F713.6
- Extraordinary river. (Cf. D915.) F715
- Extraordinary source of river. F715.1
- River issues from magic nut. (Cf. D985, F718.12.) F715.1.1
- River issues from pillar. F715.1.2
- River from man's finger. F715.1.3
- River flows from man's head. F715.1.4
- River flows from man's mouth. F715.1.5
- River of extraordinary fluid. F715.2
- River of blood. F715.2.1
- River of mercury. F715.2.2
- River of milk. (Cf. F711.2.1, F713.4, F814.6.) F715.2.3
- River of honey. (Cf. F711.2.5.) F715.2.4
- River of tears. F715.2.5
- Rivers with marvelous underground connections. Euphrates, Tigris, Tiber, and River Boant really the same which flow through oceans and underground. F715.3
- Undersea river. (Cf. F718.1.) F715.3.1
- Marvelous stream containing little black fish bursts forth from mountain. (Cf. A934.9.) F715.3.2
- Stream runs through house. F715.4
- River which never freezes. F715.5
- River that burns like fire. F715.6
- River which petrifies anyone passing through it. F715.7
- Kingdom where seven rivers meet. F715.8
- Red river. F715.9
- River whose specific gravity is so slight nothing can float on it. (Cf. F716.2.) F715.10
- Extraordinary fountain. (Cf. D925.) F716
- Fountain gives water on Wednesdays and Fridays. F716.1
- Fountain has taste of wine. (Cf. F718.3.) F716.1.1
- Spring with water lighter than wood and with scent of violets. (Cf. F715.10.) F716.2
- Fountain hot or cold as desired. F716.3
- Fountain jet which remains immovable. F716.4
- Musical fountain in otherworld. F716.5
- Extraordinary pool. F717
- Pool paved with gold. F717.1
- Poison pool. F717.2
- Extraordinary well. (Cf. D926.) F718
- Well located under sea. (Cf. F715.3.1.) F718.1