Motifs · Chapter F
Marvels
5,369 motifs · page 3 of 27
- Magic fountain in otherworld. (Cf. F162.1.2.2.) F162.8
- Fountain of any temperature desired in otherworld. F162.8.1
- Fountains in otherworld – one or more streams flow into each, one or more out. F162.8.2
- Musical fountain in otherworld. F162.8.3
- Mountains in otherworld. F162.9
- Buildings in otherworld. F163
- Castle in otherworld. F163.1
- Revolving castle in otherworld. F163.1.1
- Golden castle in otherworld. F163.1.2
- Castles thatched with golden shields in otherworld. F163.1.3
- Castles of gold and silver in otherworld. F163.1.4
- Castles thatched with silver in otherworld. (Cf. F163.3.2.) F163.1.5
- Church (chapel) in otherworld. F163.2
- Temple in otherworld. F163.2.1
- Temple of jewels in otherworld. F163.2.1.1
- Fiery temple in otherworld. F163.2.2
- House in otherworld. (Cf. F147.) F163.3
- House of gold and crystal in otherworld. (Cf. F169.2.) F163.3.1
- House of silver in otherworld. (Cf. F163.1.5.) F163.3.2
- House in underworld lined with human eyes. F163.3.2.1
- House in underworld made of bones of dead. F163.3.2.2
- Gigantic mill in otherworld. F163.4
- Fortress in otherworld. F163.5
- Fortress of metal (gold, silver, etc.) in otherworld. F163.5.1
- Stronghold in otherworld. F163.6
- Tower in otherworld. F163.7
- Tower hanging in the air in the otherworld. (Cf. H1036.) F163.7.1
- Habitable caves and mounds in otherworld. F164
- Characteristics of otherworld dwellings. F165
- Doors in otherworld. F165.1
- One hundred doors in palace of otherworld king. F165.1.0.1
- Magic revolving wheel at door of otherworld dun (stronghold). F165.1.0.2
- Doors of gold (crystal) in otherworld dwelling. F165.1.1
- Otherworld dwellings open only at certain times. F165.2
- Rooms in otherworld dwellings. F165.3
- Hall of glass in otherworld. F165.3.1
- Chamber with crystal ceiling in otherworld. F165.3.1.1
- Jewelled walls in otherworld dwelling. F165.3.2
- Floors of silver in otherworld dwelling. F165.3.3
- Wattling of silver in otherworld dwelling. F165.3.4
- Windows in otherworld. (Cf. A661.0.6.) F165.3.5
- Crystal bower with "bright windows" as otherworld dwelling. F165.3.5.1
- Table always set in otherworld dwellings. F165.4
- House in otherworld thatched with wings of birds. F165.5
- Only joy felt in otherworld dwelling. F165.6
- Otherworld (fairyland) as place of sorrowful captivity. F165.6.1
- Fire in otherworld dwelling. F165.7
- Four columns around fire in otherworld castle. F165.7.1
- Copper-colored house in lower world. F165.8
- Furniture and objects in the otherworld. F166
- All furniture and objects in otherworld of gold. F166.0.1
- Treasure and jewels in otherworld. F166.1
- "Silver Bowl" (Grail) in otherworld. F166.1.1
- Gold-producing spring in otherworld. F166.2
- Extraordinary clothes in otherworld. F166.3
- Otherworld clothing never wears out. F166.3.1
- Magic objects in otherworld. F166.4
- King's crown in well in otherworld. F166.4.1
- Magic cauldron (vessel) in otherworld. F166.4.2
- Altar in otherworld. F166.5
- Thrones in otherworld. F166.6
- Curtains in otherworld. F166.7
- Beds in otherworld. F166.8
- Canopies in otherworld. F166.9
- Tables in otherworld. F166.10
- Abundant food in otherworld. F166.11
- Inhabitants of otherworld. F167
- Animals in otherworld. F167.1
- Beasts in otherworld. F167.1.1
- Dogs in otherworld. (Cf. A673.) F167.1.1.1
- Birds in otherworld. F167.1.2
- Otherworld islands of birds. F167.1.2.1
- Insects in otherworld. F167.1.3
- Bees in otherworld. F167.1.3.1
- Other animals in otherworld. F167.1.4
- Giant clams in otherworld. F167.1.4.1
- Dwarfs in otherworld. (Cf. F451.) F167.2
- Giants in otherworld. (Cf. F531.) F167.3
- People in otherworld walk on their heads. F167.4
- People in otherworld stand on their heads and pound yams with their heads. F167.4.1
- Headless people in otherworld. F167.5
- Handless people in otherworld. F167.6
- Footless people in otherworld. F167.7
- Otherworld people unacquainted with fire. F167.8
- Otherworld people ever young, ever beautiful. F167.9
- Otherworld people rejuvenated on reaching old age. F167.9.1
- No carnal sin in otherworld. F167.10
- Monstrous creatures in otherworld. F167.11
- Serpents (monsters) in otherworld. F167.11.1
- Hogs with bath of molten lead (iron) in otherworld. F167.11.2
- King of otherworld. F167.12
- Mortal marries king of otherworld. F167.12.1
- Angels in otherworld. (Cf. V230.) F167.13
- Otherworld inhabitants segregated. F167.14
- Portion of otherworld for women. F167.14.1
- Great tattooer in otherworld. F167.15
- Beings born in otherworld suffer from excessive heat. F167.16
- Villages in otherworld. F168
- Nature of the otherworld – miscellaneous. F169
- Pillars of silver and glass in otherworld. F169.1
- Pillars of bronze in otherworld. F169.1.1
- Pillars of gold in otherworld. F169.1.2
- Four-sided silver column on otherworld island. F169.1.3
- Walls of crystal in otherworld. (Cf. F163.3.1.) F169.2
- Ship of glass in otherworld. F169.3
- Silver fishnet in otherworld. F169.4
- Fence of metal or crystal in otherworld. F169.5
- Gold chain as support in otherworld. F169.6
- Coldness of otherworld. F169.7
- Fire in otherworld makes one feel colder. F169.7.1
- Abundance in otherworld. F169.8
- Pleasant fragrance in otherworld. F169.9
- Otherworld – miscellaneous motifs. F170
- Extraordinary sights in otherworld. F171
- Enigmatic happenings in otherworld, which are later explained. F171.0.1
- Fat and lean kine in otherworld. F171.1
- Broad and narrow road in otherworld. F171.2
- People and things that strike one another in otherworld. F171.3
- Fighting animals seen in otherworld. Rams and she-goats or wild boars. F171.4
- Animals in otherworld pass in and out of church and become human beings. F171.5
- Mysterious punishments in otherworld. F171.6
- Man in otherworld loaded down with wood. Then more and more put on him. F171.6.1
- People in otherworld pour water into tub full of holes. F171.6.2
- Trying to get a beam through a door crosswise in otherworld. F171.6.3
- People in otherworld with horses both before and behind wagon. They pull against each other. F171.6.4
- Man in otherworld kindles fire. It burns out repeatedly while he is gathering more wood. F171.6.5
- People in otherworld thatch house with birds' wings. Thatch blows away while they go for more. F171.6.6
- Unseen hands lave feet in otherworld. F171.7
- Demon eats sand; gambler lives wretched life in otherworld. F171.8
- No time, no birth, no death in otherworld. F172
- No gloom, no envy, etc. in otherworld. F172.1
- Otherworld land of happiness. (Cf. F165.6, F167.9, F169.8.) F173
- Otherworld land of pleasure. F173.1
- Otherworld land of peace. F173.2
- Perpetual feasts in otherworld. F173.3
- Hero carried off to otherworld by his supernatural wives. F174
- Hero forces otherworld person's wife to tell him way to otherworld. F174.1
- Magic music lures to otherworld journey. F175
- Hero fights in otherworld and overcomes king (queen), or fairy. F176
- Hero fights giants who ruin fairyland. F176.1
- "Heavenly Academy" in otherworld. F177
- Court in otherworld. F177.1
- Colors of the otherworld. F178
- Red as otherworld color. F178.1
- Green as otherworld color. F178.2
- Lovemaking in otherworld. F181
- Mortals held by magic in otherworld. F182
- Foods in otherworld. F183
- Automatic service in otherworld: any sort of food desired furnished. F183.1
- Otherworld king. F184
- Wounded otherworld king in Ireland. F184.1
- Otherworld queen. F185
- Additional otherworld motifs. F199
- Fairies (elves). See also F420 (Water Spirits), F451 (Dwarfs) and F460 (Mountain Spirits) for many common motifs. F200
- Pixies (little people unseen but often audible and occasionally caught). F200.1
- Bongas. Roughly equivalent to fairies. Generally malevolent, but often not. F201
- Little people from the sky. (Cf. F215.) F205
- Fairyland. F210
- Tabu: fighting battle in fairyland. F210.1
- Fairyland under hollow knoll. Usually entered under roots of trees. F211
- Prehistoric burial mounds as dwellings of fairies. F211.0.1
- Contrast between people of the fairy mounds and inhabitants of the Land of Promise. F211.0.2
- Tuatha Dé Danann, conquerors of Ireland, are overcome by invaders. (Maic Milid, "Milesians," Gaels) and betake themselves into hills. F211.0.2.1
- Entrance to fairyland through door in knoll. F211.1
- Door to fairyland opens once a year. F211.1.1
- Fairies emerge on Hallowe'en. F211.1.1.1
- Fairies emerge on St. John's night. F211.1.1.2
- Fairyland entrance under stone. F211.2
- Fairies live under earth. F211.3
- Fairyland under water. F212
- Water fairies. F212.0.1
- Fairyland entered through well. F212.1
- Fairyland on island. F213
- Magic boat to fairyland. F213.1
- Fairies ferried across stream. F213.2
- Sea-riding horse carries mortals to fairyland. F213.3
- Trolls (fairies) live in range of hills. F214
- Fairies live in star-world. (Cf. F205.) F215
- Fairyland in sky. F215.1
- Fairies in heaven. F215.1.1
- Peris in sky-world. F215.2
- Fairies live in forest. F216
- Fairies live in trees by stream. F216.1
- Bonga lives in tree. F216.2
- Congregating places of fairies. F217
- Fairy lights seen in low places. F217.1
- Fairies assemble at milestone. F217.2
- Fairies assemble at cross-roads. F217.3
- Other dwelling places of fairies. F219
- Fairies dwell in the next country. F219.1
- Garden in fairyland. F219.2
- Fairies dwell in land to the east. F219.3
- Dwelling of fairies. F220
- House of fairy. F221
- Fairy house disappears at dawn. F221.1
- Bonga house filled with snakes, tigers, and lions. F221.2
- Fairies have a pretty room in hill. F221.3
- Fairy family lives in neat cottage. F221.4
- Fairy house without doors. F221.5
- Fairy castle. F222