Motifs · Chapter F
Marvels
5,369 motifs · page 8 of 27
- Fairies otherwise defeated. F389
- Fairies driven off with fire. F389.1
- Abduction of Christianized fairy woman by fairies prevented by saint. F389.2
- Fairy wounded by mortal. F389.3
- Fairy killed by mortal. F389.4
- Fairy defeated by druid's magic. F389.5
- Fairies – miscellaneous motifs. F390
- Fairies borrow from mortals. F391
- Animals borrowed by fairies. F391.1
- Ox lent fairies must not be worked after sunset. F391.1.1
- Fairies borrow food from mortals. F391.2
- Fairies borrow tools to make coffin. F391.3
- Fairy transforms self to fly, allows self to be swallowed by woman and reborn as fairy. F392
- Fairy visits among mortals. F393
- Fairy dissatisfied with fairyland leaves to live among mortals. F393.0.1
- Fairy minstrel lives among mortals to learn of their heroic deeds. (Cf. F262.3.) F393.1
- Fairy appears to mortal each Hallowe'en. F393.2
- Impoverished fairy seeks fortune among mortals. F393.3
- Otherworld woman appears to mortal in sleep. F393.4
- Mortals help fairies. F394
- Mortal advises fairy. F394.1
- Druid directs fairies. F394.1.1
- Mortals aid fairies in war. F394.2
- Fairy has power to prevent mortal's approach. F395
- Mortals place selves under protection of fairies. F396
- Fairy woman exhibits her figure to warriors. Is most beautiful of women. F397
- Hair burned to summon fairies. F398
- Other fairy motifs. F399
- Fairies bear dead warrior to fairyland. F399.1
- Fairies protect selves by means of smoke. F399.2
- Fairies hate clerics. F399.3
- Playful or troublesome fairies. F399.4
- Fairies sport with mortal. F399.4.1
- Spirits and demons (general). F400
- Geniti (geilti) glinne, bánánaig, bocánaig, and other supernatural beings associated with confusion or strife. F400.1
- Appearance of spirits. F401
- Spirits dressed in antique clothes. F401.1
- Luminous spirits. F401.2
- Spirit in animal form. F401.3
- Demons on animal feet. F401.3.0.1
- Spirit in form of horse. Demon horse. F401.3.1
- Ox demon. F401.3.2
- Spirit as black dog. F401.3.3
- Waumpaus: monster with huge dog tracks. F401.3.3.1
- Spirit as fly going into bottle. F401.3.4
- Demon in form of wasp. F401.3.4.1
- Spirit in ant form. F401.3.4.2
- Spirits with goose (chicken) feet. F401.3.5
- Demon in form of hare. F401.3.6
- Spirit in form of a bird. F401.3.7
- Demon in form of crow. F401.3.7.1
- Demons in form of black birds. F401.3.7.2
- Spirits in form of snake. F401.3.8
- Spirits without heads (or with heads under arms). F401.4
- Spirit has half head. F401.4.1
- Spirits appear horrible. F401.5
- Spirit in form of horrible head. F401.5.1
- Spirit in human form. F401.6
- Fire-breathing spirit. F401.7
- Gigantic spirit. F401.8
- Spirit with feet turned wrong way. (Cf. F451.2.2.1.) F401.9
- Evil spirits. Demons. See whole chapter "G" for witches and ogres. F402
- Deeds of evil spirits. F402.1
- Spirit leads person astray. F402.1.1
- Spirit blocks person's road. F402.1.2
- Spirits tangle up peasant's cows. F402.1.3
- Demons assume human forms in order to deceive. F402.1.4
- Demon takes on form of God to deceive faithful. F402.1.4.1
- Demon causes disease. F402.1.5
- Demons seek to carry off king's soul. F402.1.5.1
- Spirit causes weakness. F402.1.6
- Demon of gluttony devours man's food in his throat. F402.1.7
- Spirits put corpse into river. F402.1.8
- Spirit delivers false message. F402.1.9
- Spirit pursues person. F402.1.10
- Spirit causes death. F402.1.11
- Spirit (devil) sent by druids cause death of Christian king. F402.1.11.1
- Evil spirit kills and eats person. F402.1.11.2
- Evil spirit harpoons sleepers. F402.1.11.3
- Evil spirit's kiss fatal. F402.1.11.4
- Spirit fights against person. F402.1.12
- Ship held back by otherworld women. F402.1.13
- Spirit and horses. F402.1.14
- Demon suitors of girl. F402.1.15
- Demon seduces princess as she bathes at seashore. F402.1.15.1
- Government of demons. F402.2
- King of demons (Asmodeus). F402.2.1
- Queen of demons. F402.2.2
- Child of demon king marries mortal. F402.2.3
- City of demons. F402.3
- Demons eat ravenously. F402.4
- Creation of demons. F402.5
- Demon formed from charmed apples. F402.5.1
- Dwelling of demons. F402.6
- Demon lives in tree. F402.6.1
- Demon lives at root of tree. F402.6.1.1
- Demons live in waste mound. F402.6.2
- Demons live in well. F402.6.3
- Demons live in white cliff with hole in it. (Cf. F460) F402.6.4
- Spirits live in caves. F402.6.4.1
- Family of demons. F402.7
- Good spirits. F403
- Spirits give money to mortal. F403.1
- Spirits help mortal. Familiar spirits. F403.2
- Acquisition of familiar spirit. F403.2.1
- Familiar spirit acquired by carrying egg under left arm-pit. F403.2.1.1
- Form of familiar spirit. F403.2.2
- Familiar spirit in animal form. F403.2.2.1
- Angels as familiar spirits. Act as servants about the house of saints and serve them otherwise. F403.2.2.2
- Familiar spirit equivalent to man's soul. F403.2.2.3
- Spirit in bottle (bag) as helper. F403.2.2.4
- Demon as familiar spirit. F403.2.2.5
- Spirit as small black man. F403.2.2.6
- Deeds of familiar spirits. F403.2.3
- Spirit in hornet form guards a treasure. F403.2.3.1
- Spirit gives warning. F403.2.3.2
- Spirits teach boy how to sing. F403.2.3.3
- Familiar spirit brings news with magic speed. F403.2.3.4
- Familiar spirit reveals infidelity of man's wife. F403.2.3.5
- Spirit gives counsel. F403.2.3.6
- Army of spirits and ghosts. F403.2.3.7
- Means of summoning spirits. F404
- Spirit must speak as soon as addressed. F404.1
- Conjuring spirits. F404.2
- Means of combating spirits. F405
- Priest bans spirit with sword. (Cf. D1081.) F405.1
- Spirits driven off by knife-thrusts and pistol shots. F405.2
- Spirits deceived by drum-beats and hoodwinkings. F405.3
- Spirit (demon) baffled by scolding and getting last word. F405.4
- Cat, dog, and mouse ward off evil spirit. Man takes these animals along with him as protection. F405.5
- Dogs protect house from spirits. F405.5.1
- Grain scattered as a means of dispersing spirits. F405.6
- Spirit leaves when report is made of the death of one of his kind. F405.7
- "Tell to mill-mouse that the field-mouse is dead." F405.7.1
- Spirits leave when report is made of fire at their home. Denied readmittance. F405.8
- Spirit overcome by driving stake through body it inhabits. F405.9
- Demons flee stone (when saint steps upon it). F405.10
- House spirit leaves when gift of clothing is left for it. (Cf. F348.11.) F405.11
- Demons flee from fire. F405.12
- Man captures spirit by hiding his stick and leg-wrappers of copper. When spirit gets them back by trickery he disappears. F405.13
- Evil spirit laid after it is tormented by exorciser. F405.14
- Spirits propitiated. F406
- Doors left open to let night creatures pass to and fro. F406.1
- Food left out for spirits at night. F406.2
- Spirits allow people with faces to ground to pass. F406.3
- Demon of gluttony coaxed from man's throat with bits of food. F406.4
- Departure of spirits. F407
- Spirit vanishes in smoke. F407.1
- Spirits ascend to heaven by building fire. F407.1.1
- Spirit fades into air. F407.2
- Habitation of spirit. F408
- Demon occupies (speaks from) lance (sword). F408.1
- Spirit in heart of man (fairy). F408.2
- How spirits travel. F411
- Spirit travels with extraordinary speed. F411.0.1
- Demon travels in whirlwind. F411.1
- Spirit floats in air. (Cf. F418.) F411.2
- Demon ship sails against the wind. F411.3
- Visibility of spirits. F412
- Invisible spirit speaks. F412.1
- Spirits visible to only one person. F412.1.1
- Spirit made visible by standing on another's foot. F412.2
- Origin of spirits. F413
- Spirit carries people. F414
- Lover transported to girl's apartments in fortress by spirit. F414.1
- Spirit transports miser to treasure-wood. F414.2
- Demon occupies oracular artificial head and gives responses to questions. F415
- Spirits set fire to mill. Meet on Christmas (Easter) night. Cease to meet after mortal spies upon them. F416
- Spirits keep mill from working. F416.1
- Spirits receive their share of everything made at certain specified times. F417
- Spirits borrow from mortals at weddings, return goods later. F417.1
- Spirits (demons) hover in air shrieking over battle. (Cf. F411.2.) F418
- Spirits answer war cry. F418.1
- Spirits and demons – miscellaneous. F419
- Demons hold horse-race. F419.1
- Thieving spirit. F419.2
- Special spirit for each species of animal to act as its protector. F419.3
- Water-spirits. [Note: For help in the preparation of this item I am indebted to Miss Josephine Martin of Chicago.] F420
- Form and appearance of water-spirits. See F420.5.2.7. F420.1
- Water-spirit as man. F420.1.1
- Water-spirit appears as handsome man. F420.1.1.1
- Water-spirit appears as black man. F420.1.1.2
- Water-spirit as small gray man. Has green eyes and gray hair. F420.1.1.3
- Water-spirit as man clothed in white and accompanied by a dozen attendants. F420.1.1.4
- Water-spirits have one eye. F420.1.1.5
- Water-spirit as woman (water-nymph, water-nix). (Cf. F423.1.) F420.1.2
- Water-maidens are of unusual beauty. F420.1.2.1
- Water-maidens mute. F420.1.2.2
- Water-spirits in animal form. F420.1.3
- Water-spirit as toad. F420.1.3.1
- Water-spirit as fish. F420.1.3.2
- Water-spirit as one-eyed fish. (Cf. F420.1.1.5.) F420.1.3.2.1
- Water-spirit as horse. F420.1.3.3
- Water-spirit as bull. F420.1.3.4
- Water-spirit as stork. F420.1.3.5
- Water-spirit as cat. F420.1.3.6
- Water-spirit as goat. F420.1.3.7
- Water-spirit as mouse. F420.1.3.8
- Water-spirit as snake. F420.1.3.9
- Water-spirit as frog. F420.1.3.10