Motifs
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45 motifs match “automatic” · back to the chapters
- Attendants of disenchanted person automatically disenchanted. D799.3
- Automatic oar. (Cf. D1124.) D1523.2.1
- Automatic object. D1600
- Object labors automatically. D1601
- Automatic weapon. (Cf. D1081.) D1601.4
- Automatic sword. (Cf. D1081, D1400.1.4.) D1601.4.1
- Automatic spear. (Cf. D1084, D1400.1.7.) D1601.4.2
- Automatic cudgel. (Cf. D1094.) D1601.5
- Stick turns into automatic magic sword. (Cf. D1081.) D1601.5.1
- Automatic hammer kills enemy. (Cf. D1209.4.) D1601.5.2
- Automatic broom. (Cf. D1209.8.) D1601.9.1
- Automatic shovel. (Cf. D1205.) D1601.15
- Automatic whip. (Cf. D1208.) D1601.17
- Fetish-medicine automatically punishes. (Cf. D1241.) D1601.19
- Automatic fire tongs. D1601.24
- Automatic arrows. (Cf. D1092.) D1601.30
- Magic objects automatically keep out of reach. D1606
- Automatic magic objects – miscellaneous. D1609
- Automatic doll. (Cf. D1268.) D1620.0.1
- Automatic gold-spinning doll. D1620.0.1.1
- Automatic singing doll. (Cf. D1615.) D1620.0.1.2
- Automatic statue of man. D1620.1
- Automatic statue of trumpeter. D1620.1.1
- Automatic statue of horseman. D1620.1.2
- Automatic statue of animal. D1620.2
- Automatic statue of horse. (Cf. D1626.1.) D1620.2.1
- Automatic hen and chickens of gold. D1620.2.2
- Automatic statue of lion. D1620.2.4
- Automatic figures on harp – birds, serpents, hounds. D1620.2.5
- Automatic metal (jewel) fish. D1620.2.6
- Automatic statue of dog. D1620.2.8
- Automatic brazen serpent. D1620.2.9
- Other automatic constructions. D1620.3
- Two automatic giants fight until separated. D1620.3.1
- Golem. Automatic statue animated by insertion of written magic formula into an opening. D1635
- Other automatic objects. D1640
- Miscellaneous automatic objects. D1649
- Stones for heating water heated automatically in other world. (Cf. D931.) D1649.3
- Magic crystals automatically heat for cooking. (Cf. D1601.6.) D1649.5
- Any work touched automatically done. D1935
- Automatic service in otherworld: any sort of food desired furnished. F183.1
- Tooth travels automatically. F544.3.6
- Suitor test: constructing automatic peacock. H326.1.1
- Alleged automatic object sold. K119.1
- Crocodile persuaded to open his mouth. When he does, he shuts his eyes automatically and monkey escapes. K561.3