Motifs
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161 motifs match “battle” — showing the first 100; narrow the words for the rest · back to the chapters
- Recurrent battle (everlasting fight). (Cf. A165.7.) A162.1.0.1
- Battle between God's orderly (giant) and plague. A162.6
- Gods intervene in battle. A172
- God helps mortal in battle. A185.1
- Valkyries (shield-maidens). Demigoddesses who attend battle. A485.2
- Culture hero returns and aids followers in battle. A581.2
- Topographical changes or landmarks due to battle between gods. A901.1
- Lakes burst forth to commemorate birth, death, battle, etc., of primitive hero. A920.1.4
- Rivers burst forth to commemorate birth, death, battle, etc., of primitive hero. (Cf. A901, A920.1.4.) A934.3
- Battle of demons: hills torn up. A964.3
- Pile of stones (cairn) marks site of battle. A989.4
- Battle at end of world. Armageddon. A1080
- Battle of the gods at end of world. A1081
- Battle of gods and monster at end of world. A1082
- Battle of gods and giants at end of world. A1082.1
- Odin battles Fenris Wolf at end of world. (Cf. A1070.) A1082.2
- Other gods battle Fenris wolf at end of world. A1082.2.1
- God battles hound of hell at end of world. A1082.2.2
- Thor battles Midgard serpent at end of world. A1082.3
- God battles Leviathan at end of world. A1082.4
- Battle of saints with Lucifer at end of world. A1082.6
- Battle of angels with Leviathan and Behemoth at end of world. A1082.7
- Prophecy of defeat in battle as sign of end of the world. A1084
- Origin of battle-shouting. A1341.1
- Faithful animal killed in battle. B335.5
- Injunction: to cohabit with first woman met after battle. C664.0.1
- Tabu: going to battle without being clothed in silk. C878.2.1
- Man magically stretches self to overcome opponent in battle. D55.1.1.1
- Transformation to another form to persuade man to go to battle. D659.9
- Magic battle-axe. D1097
- Magic sign assures that warriors will not flee from battle. (Cf. D1299.1, D1358.2.) D1359.5
- "Brain of forgetfulness" lost by person in battle. D1365.11
- Well (river) polluted by blood shed in battle. (Cf. D926.) D1563.2.2.1
- Foreknowledge of wounding in battle (combat). D1812.0.3
- Washers at the ford. Appearance of female figure washing bloody armor, chariot cushions, or human limb (at ford) as sign of coming disaster in battle. (Cf. A485.1, E761.1, M301.6.1, Z129.2.2.) D1812.5.1.1.6
- Two hundred years of unfailing life and happiness offered to warrior by fairy woman in exchange for one day's delay of battle. D1857.2
- Magic defense in battle. (Cf. K2350.) D2163
- Heavenly help in battle. D2163.2.1
- Virgin Mary intercepts an arrow in battle. (Cf. V250.) D2163.3
- Magic mist as defense in battle. (Cf. D902.1.) D2163.4
- Saint's prayer wins battle. D2163.5
- Ghost of soldier haunts battlefield. E334.5
- Ghostly voice heard on battlefield. (Cf. E502, F418.) E401.0.1
- Wild hunt appears in old battlefield. E501.12.6.1
- The Sleeping Army. Soldiers killed in battle come forth on occasions from their resting place (hill, grave, grotto) and march about or send their leader to do so. E502
- Saved soul of woman assists her husband's soul in battle against demons. (Cf. E754.) E756.5
- Life token: earth, water, or blood in footprint. Earth: dead by disease; water: drowned; blood: killed in battle. E761.1.3.1
- Tabu: fighting battle in fairyland. F210.1
- Battle of fairies and gods. F277
- Good and bad fairies battle. F277.0.3
- Fairy mistress prophesies mortal lover's fate in battle. F302.7
- Fairy mistress rescues hero from battle. F302.9
- Fairy offers man change of form and feature for aid in battle. F343.11
- Fairy aids mortal in battle. F349.2
- Spirits (demons) hover in air shrieking over battle. (Cf. F411.2.) F418
- Battle between giants and dwarfs; dwarfs win. (Cf. F531.) F535.5.1.1
- Queen takes husband's place in battle. F565.1.3
- Man so strong that he must be chained except when in battle. F610.6.1
- Hero battles under lake for a day and night. F691.0.1
- Battle of islands. F748
- Extraordinary battle-axe. F837
- Battle rage. Makes army unconquerable. F873.0.1
- Waves reverberate at preparation for battle. F931.4.1
- Waves moan (shriek) during battle. F931.4.2
- Extraordinary nature phenomena during furious battle. (Cf. F1084.) F960.3
- Birds hover over battlefield. F989.14
- Shield shrieks in battle. F995
- Heart breaks when girl learns men are slain in battle on her account. F1041.1.3.6
- Men go mad in battle. F1041.8.6
- Extraordinary bodily contortion as result of warrior's anger. (Cuchulain's battle-rage.) F1041.16.5
- Extraordinary physical reactions of angry warriors in battle. (Cf. F1041.8.7.) F1041.16.6
- Fury in battle causes stream of blood to rise from warrior's head. F1041.16.6.1
- Fury in battle causes warrior to increase in size. F1041.16.6.2
- Fury enables wounded soldiers to continue fighting. Die at end of battle. F1041.16.6.7
- Furious battle. F1084
- Weapons confined by flying nets of hair in furious battle. F1084.0.2
- Marks of furious battle left in rock. F1084.0.4
- Deep streams of blood flow during battle. F1084.1
- Armies miraculously separated (kept from coming to battle, etc.). F1097
- Witch as participater in battle. G275.10
- Devil interrupts mass by pretended battle. G303.9.9.2
- Devil as helper in battle. G303.22.14
- Suitor contest: success in battle. H331.2.1
- Suitor contest: bride offered to the one distinguishing himself most in battle. Girl loves both suitors equally. H331.2.1.1
- Contest in scolding as introduction to battle. H507.5
- Warriors battle against leader as test of valor. H1561.8
- Ass envies horse in fine trappings. Horse killed in battle; ass content. J212.1
- Bravest know how to wait. Three men are pursued in battle. First throws himself on enemies; second waits a little; third does not fight until the enemy begins. Latter is bravest. J572.1
- Cats unite in battle against a wolf. They destroy wolf. J1025.2
- Taunts of charioteer to rouse anger in master (who is losing battle) so that he may fight more vigorously. J1682
- Deceptive land purchase: king, as reward for help in winning battle, promises wounded chieftain as much land as his chariot can travel around; bribes charioteer to turn back whenever chieftain faints from loss of blood. K185.7.3
- Escape from battle by magic invisibility. K531
- King persuades men to follow him, pretending that he is going to make peace with his brothers, instead battle. K1774
- King disguised as peasant flees battle. K1812.10
- Warriors whitewash weapons thus disguising identity of one of their number who bears white-handled battle-axe. K1839.6
- Substitute in battle. K1845
- Sounds of mock battle scare away attacking force. K2368.2
- Sounds of battle in playhouse scare away attacking soldiers. K2368.2.1
- Division of warriors hidden in pit on battlefield. Emerge during battle. K2369.2
- Largest part of fleet does not emerge until late in battle. K2369.2.1