Motifs
The narrative atoms
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193 motifs match “brings” — showing the first 100; narrow the words for the rest · back to the chapters
- God builds temple in heaven and brings it later to earth. A141.2
- Moon as grinder which brings fire out of the sun. A741.3
- Theft of the seasons. Certain seasons are lacking. A culture hero steals the season from a monster and brings it to his people. A1151
- Fly steals fire from spider: may eat everywhere. Spider brings fire from hell. Fly steals it from him on the way. (Cf. A2545.1.) A2229.4
- Why rat may eat rice. Brings original rice-plant from pond. A2435.3.10.1
- Why swallow brings good luck. A2536.1
- Why ring-dove brings good luck. A2536.2
- Why spider brings good luck. A2536.3
- Treasure-producing bird-heart. (Cf. D1015.1.1.) Brings riches when eaten. B113.1
- Magic bird's song. Brings joy and oblivion for many years. Wakes the dead. B172.2
- Magic bird's song brings sleep. B172.2.1
- Fish brings lost object from bottom of sea. B548.2
- Animal brings wealth to man. B581
- Goose brings master sleeping princess. B582.1.1.1
- Tabu: offending devil. A smith or priest continually insults the devil's statue or picture (cf. C13). The devil brings the offender into dangerous situation (suspicion of theft or murder), and saves him miraculously when he promises never again to abuse the devil's likeness. C45
- Magic charm (formula) used injudiciously brings death to owner's wife, children, himself. D806.2
- Speaking and walking divan brings supernatural information. D1310.8
- Magic feather brings supernatural old age. (Cf. D1021.) D1341.4
- Magic object brings evil (bad luck) upon person. D1409.1
- Magic wand brings evil upon person. (Cf. D1254.1, D1254.2.) D1409.1.1
- Magic food brings eater into sender's power. (Cf. D1031.1, D1273.) D1419.4
- Magic spindle brings back prince for heroine. (Cf. D1186.) D1425.1
- Magic club brings thieves to master. (Cf. D1094.) D1427.6
- Consecrated bread brings wealth. (Cf. D1031.1.1.) D1465.1.1
- Magic hat brings flood. (Cf. D1067.1.) D1542.1.3
- Magic song brings rain. (Cf. D1275.) D1542.1.5
- Oil poured in left ear of black dog brings rain. (Cf. D1242.2.) D1542.1.6
- Saint's bachall brings down mountain on heads of enemies. (Cf. D1277.) D1549.4
- Magic object brings luck. D1561.1
- Magic bird-heart (when eaten) brings man to kingship. (Cf. D1015.1.1, B113.1.) D1561.1.1
- Bird (when eaten) brings man to kingship. (Cf. D932.) D1561.1.1.1
- Magic fish (when eaten) brings man to kingship. (Cf. D1032.1.) D1561.1.1.2
- Snake's head (when eaten) brings man to kingship. (Cf. D1011.0.3.) D1561.1.1.3
- Magic ring brings good luck. (Cf. D1076.) D1561.1.2
- Horseshoe brings good luck. (Cf. D1286.) D1561.1.3
- Magic medicine brings success. (Cf. D1241.) D1561.1.4
- Four-leaf clover brings good luck. (Cf. D965.7.) D1561.1.5
- Food left on magic stone brings good luck thereafter. (Cf. D931.) D1561.1.6
- Magic stone brings good luck. (Cf. D930.) D1561.1.7
- Jewel brings good luck. (Cf. D1071.) D1561.1.10
- Magic song brings luck. (Cf. D1275.) D1561.1.11
- Stroke of staff brings water from rock. (Cf. D927.1, D1254.) D1567.6
- Sign of cross brings water from rock. (Cf. D1766.6.) D1567.8
- Ring brings forth water from dry soil. (Cf. D1076.) D1567.9
- Magic water bottle brings water. (Cf. D1171.8.) D1601.35
- Magic use of hero's name brings water. D1766.7.2
- Sight of old home reawakens memory and brings about return from other world. D2006.2
- Spell chanted over person's shadow brings death. D2061.2.2.2
- Arrival of saint brings rain to rainless land. D2143.1.12
- Saint's prayer brings large flight of birds carrying stones in talons. These missiles dropped upon enemies cause terror. D2163.5.1
- Saint's blessing brings victory. D2163.8
- Resuscitation by removal of poisoned apple. By shaking loose the apple from the throat of the poisoned girl the prince brings her to life. E21.1
- Ghost brings disaster on sailors. E271.1
- Man returning from hell brings heat with him. F101.8
- Hero takes a mare to ride to land of no return: mare has just foaled and brings him back in her anxiety over her foal. F129.5.1
- Man shoots into wreath of mist and brings down fairy. She becomes his wife. F302.4.1
- Man borrows money from fairy (dwarf, devil). When the man brings the money back, he learns that the fairy was killed by thunder. He keeps the money. F342.2
- Abuse of fairy gifts brings about their loss. F348.7.1
- Familiar spirit brings news with magic speed. F403.2.3.4
- Giant and his wife build Roman road in a trice. Giant paves; wife brings stones. F531.6.6.5
- Strong man sent to milk lions: brings lions back with him. F615.2.1
- Strong man sent for wild horses: brings them back. F615.2.3
- Strong man sent for wolves: brings them back home. F615.2.5
- Fainting brings recovery of speech. F954.3
- Bird brings flower from foreign land. F982.4
- Tokens from a dream. Man brings objects received during dream. F1068.1
- Human blood (flesh) accidentally tasted: brings desire for human flesh. G36.2
- Cannibalism brings madness. G91
- Witch stretches out her hand and brings water from ocean without getting out of her bed; is recognized. G259.5
- Sick child from witchcraft is put on anvil; smith strikes violently but brings hammer down gently, three times. G271.9
- Devil repays a kindness: returns coat lent him and brings the one who had shown him kindness back home when imprisoned. G303.22.1
- Devil saves heretic from fire, until priest brings host. G303.22.13
- Recognition of captive's voice brings about rescue from ogre. Usually captive sings in the bag. G556
- Killing of ogre's cattle, sheep, etc. brings on ogre's anger. G614
- Recognition through story-telling. Telling of a story known to both persons concerned brings about recognition. H11
- Recognition through picture. Picture is publicly displayed and brings about recognition of lost person. H21
- Identification by indenture. Each of two persons keeps his half of a contract which has been torn in two. Fitting of the halves brings about recognition. H102
- Hero's power to transform girl to carnation brings about recognition. H151.7
- Combat of unknown brothers brings about recognition. H151.10
- Seller of trinkets tells of heroine's address of son as "tiger's son" and brings about recognition of true bride. H151.15
- Beating brings about outcry and recognition. H182
- What does God do? He brings low the proud and exalts the lowly (said by shepherd masking as bishop to king, who has exchanged places with him). (Cf. H562.) H797.1
- Task: bringing best friend, worst enemy, best servant, greatest pleasure-giver. (Brings dog, wife, ass, little son respectively.) H1065
- Task: bringing as many horses as there are days in the year. (Brings one for each week-day.) H1117
- Task: selling a sheep (goat) and bringing it back along with the money. (Shears and sells wool; brings animal back.) H1152.1
- Man whose laughter brings rain will not laugh: brought to laughter when people who, unknown to each other, have gone to sleep in same dark room frighten each other. H1194.1
- Object sought brings about death of assigner of quest. H1248
- Quest for devils in hell; hero brings them back with him. H1272
- Quest for the hazelnuts of ay, ay, ay. (Brings hazelnuts with thorns so that the king cries "Ay, ay, ay" when he takes them.) H1377.3
- "Idleness begets woe; work brings happiness": counsel proved wise by experience. J21.50
- Account of punishments prepared in hell brings about repentance. J172
- Man refuses cure which brings greater inconvenience. J343
- King lays aside crown since it brings too many cares. J347.2
- Industrious ant works always at his harvest to keep it dry. Ant brings stored grain out into sun to keep it safe. J711.5
- When the sweet fails try the bitter. Man pleads with thief who is stealing his figs. When pleading fails he brings him down from tree with stones. (Cf. J1581.2, T251.5.) J1088
- Execution: man induced to kill self. King may not execute Brahmin, but gets him drunk and brings about his death. J1181.0.1
- What is wanted, not what is asked. A servant is so trained that when the host asks for wine from a good cask he brings it from a cheap one. When the guest objects, the host says that the servant brought not what was asked for but what was wanted. J1311
- Should have brought him drink. Drunkard's wife takes him when he is drunk to a tomb and, masking as a ghost brings him food. "If you had known me better you would have brought me drink." J1323
- The prodigy's retort. An old man says of a youthful prodigy: "He will be an idiot in old age because perfection before maturity brings on deterioration of the mind." Youth: "You must have been very wise in your youth!" J1369.2
- Hostess says that she has no spoons. Otherwise she would be glad to give something to eat. A joker brings along the necessary spoons. J1561.4.1