Motifs
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307 motifs match “cannot” — showing the first 100; narrow the words for the rest · back to the chapters
- Mortal cannot look at sun since God's name is engraved on it. A733.2
- Eclipses because sun cannot endure tragic happenings of history. A737.10
- Impounded water. Water is kept by monster so that mankind cannot use it. A hero defeats the monster and releases the water. (The monster is sometimes a giant frog.) A1111
- Winds caused by flapping wings. A giant bird causes the wind with his wings. The wings are cut by the culture hero so that the bird cannot flap so hard. A1125
- Lizard loses lawsuit: must bob his head. Lizard and ant accused of theft of king's crow. Ant pours boiling water down lizard's throat. When case is tried, lizard cannot talk but only bobs head up and down. Adjudged guilty and condemned to bob his head eternally. (Cf. A2474.1.) A2255.2
- Why raven cannot talk. A2422.6
- Why frogs cannot speak. A2422.7
- Why cormorant cannot speak. (Cf. A2344.2.5.) A2422.8
- Why crow cannot enter sparrow's nest. A2431.3.6.1
- Why some birds cannot fly high. A2442.1.1
- Why leopard cannot capture animal who passes him on right side. A2463.1
- Why tiger cannot come down a tree head foremost. A2577
- Dragon cannot be killed with weapons. B11.12.1
- Dragon which cannot be killed with weapons is kicked in vulnerable spot. B11.12.1.1
- Mermaid cannot pass through ice. B81.8
- Horse so fast fly cannot light on him. B184.1.1.1
- Herd of magic swine that cannot be counted twice with the same result. B184.3.0.5
- Snake has hypnotic stare: person cannot move. B765.14
- Tabu: speaking about lost money which is to be regained by witchcraft. The loser cannot refrain from speaking of his loss; the money cannot be recovered. C401.3.1
- The one compulsory song. Beer cannot be brewed until an old man sings the song of the origin of beer. C671
- Enchanted person cannot move. D5.1
- King of birds transforms his quails into sticks and pebbles so king and his hunters and hawks cannot kill them. D666.1
- Flesh of stolen animal cannot be cooked (turns putrid). D1318.7.1.1
- Thieves cannot cross a river because the water suddenly becomes too hot for them. D1389.2.2
- Magic charm binds deer so that it cannot move. (Cf. D1273.) D1411.4
- Tree from which one cannot descend. (Cf. D950.) D1413.1
- Cherry tree from which one cannot descend. (Cf. D950.4.) D1413.1.1
- Pear tree from which one cannot descend. (Cf. D950.5.) D1413.1.2
- Fig tree from which one cannot descend. (Cf. D950.8.) D1413.1.3
- Wallet (sack) from which one cannot escape. (Cf. D1192.) D1413.9.1
- Bonds cannot be loosed save by man who tied them. D1651.9
- Magic goblet (cup) cannot be filled. (Cf. D1171.6.2, D1472.1.14.) D1652.5.1
- Lance imbedded in earth cannot be moved. (Cf. D1086.) D1654.4.3
- Magic spear cannot be pulled out of ground. (Cf. D1084.) D1654.4.4
- Statues that cannot be removed. (Cf. D1268.) D1654.7
- Picture that cannot be removed in ship. (Cf. D1266.2, D1654.6.) D1654.8
- Corpse cannot be moved. D1654.9.1
- Severed head cannot be moved from helmet. (Cf. D992.) D1654.14
- Door stuck by witchcraft so that it cannot be opened. (Cf. D1146.) D1654.15
- Pot cannot be lifted. (Cf. D1171.1.) D1654.16
- Magic object cannot be replaced. D1661
- Talking statue, when destroyed, cannot be replaced for thirty thousand years. (Cf. D1268, D1620.) D1661.1
- Garden wall that cannot be overleapt. D1675
- Sword that cannot be magically dulled. (Cf. D2086.1.) D1694
- Immortality exchanged. Wounded Centaur immortal but cannot be cured. He gives away his immortality to Prometheus and is thus allowed to die. D1853
- Man with power of evil eye cannot look at any living thing before breaking fast in the morning without causing it to wither and die. D2071.0.3
- Person who yawns cannot close mouth. D2072.0.5.2
- Man makes all of iron in enemy's storehouse disappear so weapons cannot be made. D2089.1
- Man's feet fixed to pavement so that he cannot move until he makes vow. D2171.7
- Resuscitation: ghosts deceived so that they cannot find way back to grave. E141
- Dead cannot rest because of sin. E411
- Unconfessed person cannot rest in grave. E411.0.2.2
- Dead body cannot be moved from where it lies. E411.0.3.1
- Murderer cannot rest in grave. E411.1
- Suicide cannot rest in grave. (Cf. E334.7, E431.16.) E411.1.1
- Adulterous person cannot rest in grave. E411.2
- Priest's concubine cannot rest in grave. E411.2.1
- Perjurer cannot rest in grave. E411.3
- Usurer cannot rest in grave. E411.4
- Swindler cannot rest in grave. E411.5
- Person who never said "good morning" cannot rest in grave. E411.6
- Monk who dies without his cowl cannot rest in grave. E411.7
- Persons who die violent or accidental deaths cannot rest in grave. E411.10
- Person under religious ban cannot rest in grave. E412
- Excommunicated person cannot rest in grave. E412.1
- Unbaptized person cannot rest in grave. E412.2
- Unchristened person cannot rest in grave nor enter heaven. E412.2.1
- Mother of unbaptized child cannot rest in grave. E412.2.2
- Dead without proper funeral rites cannot rest. E412.3
- Child cursed by father cannot rest in grave. E412.4
- Ghost of church desecrator cannot rest. E412.5
- Murdered person cannot rest in grave. (C.f. all references to E231, E334, E337.1.1, E337.3.) E413
- Drowned person cannot rest in peace. (Cf. E334.4.) E414
- Person otherwise killed by accident cannot rest in grave. E414.1
- Dead cannot rest until certain work is finished. E415
- Ghost of priest cannot rest because he failed to say certain masses for the dead. (Cf. E341.3, Q521.6.) E415.3
- Dead cannot rest until money debts are paid. (C.f. E351.) E415.4
- Man who removes landmarks cannot rest in grave. (Cf. E345.1.) E416
- Person with missing bodily member cannot rest in grave. (Cf. E235.) E419.7
- People who bury metal cannot rest in grave. E419.11
- First-born of a family cannot see ghosts. E421.1.1.0.1
- Haunting ghost deceived so that he cannot find road to return. E432.1
- Ghosts cannot cross rapid stream. E434.3
- Ghosts cannot pass crossroads. (Cf. E431.16, E431.17.) E434.4
- Ghost cannot pass cross or prayerbook. (Cf. D1266.) E434.8
- Ghost cannot harm person wearing a cross. E434.8.1
- Ghost cannot cross new door sill. E434.10
- Ghosts cannot come near spayed bitch. E439.6
- Corpse cannot be laid until after he has confided the secret of magic charms. E451.1.1
- Why living cannot go to land of the dead. E489.8
- Pot so heavy with ghosts that girl cannot lift it. (Cf. D1317.10.) E499.3
- Wild huntsmen cannot die until evil in world has been made right and things return as they had been. E501.3.9
- Wild huntsman's dogs cannot pass over grave. Must be lifted over. E501.15.6.4
- Wild huntsman's dog cannot be dislodged from house it has entered. E501.15.6.5
- Wild hunt throws human flesh on persons who see it. This cannot be removed. E501.18.2
- Wild hunt throws horses' feet on persons who see it. This cannot be removed. E501.18.3
- The dead cannot speak until spoken to. E545.19.1
- Body dismembered so soul cannot return. E721.1.2.3.1
- Frightened soul cannot return to body. E721.1.2.5
- Roof taken off above sick man who cannot die. This done so that the soul can escape. E722.2.3