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135 motifs match “charm” — showing the first 100; narrow the words for the rest · back to the chapters
- Origin of charms for pregnant women. A1562.1
- Magic charm turns sweets into bugs. (Cf. D522). D449.1
- Transformation: magic charm makes root bitter. D479.3
- Transformation through magic word (charm). (Cf. D1273.) D522
- Transformation by spell (charm). D573
- Transformation by tying charm around person's neck. D585.1
- Magic charm (formula) used injudiciously brings death to owner's wife, children, himself. D806.2
- Magic medicine (= charm). D1241
- Magic formula (charm). D1273
- Charm written in blood has magic power. (Cf. D1003.) D1273.0.1
- Charm sung over flesh chewed by wizard has magic power. D1273.0.3
- Charm chanted standing on one foot with one eye shut, etc. D1273.0.4
- Charm containing name of God. D1273.0.5
- Ghoulish charm. Charm made from parts of corpse or things associated with corpse. D1278
- Charm gives magic wisdom. (Cf. D1273.) D1300.6
- Magic charm gives knowledge. (Cf. D1273.) D1310.6
- Charm (medicine) indicates direction. (Cf. D1241.) D1313.9
- Charms indicate guilt. (Cf. D1274.) D1318.3
- Magic medicine (charm) gives strength. (Cf. D1241.) D1335.10
- Charm gives magic beauty. (Cf. D1273.) D1337.1.1
- Charm (written) renders invulnerable. (Cf. D1273.) D1344.4
- Charm which makes inhabitants of city faint-hearted. (Cf. D1273.) D1351.4
- Love charm. (Cf. D1274.) D1355.3
- Seed mixed with blood as love charm. (Cf. D971.) D1355.3.1
- Image (animal) pierced with pins as love charm. D1355.3.2
- Fruit pierced with pins as love charm. (Cf. D981.) D1355.3.3
- Person burns salt and says charm to bring lover to spot. D1355.3.7
- Person burns dragonsblood (plant) and says charm to bring lover to spot. D1355.3.8
- Charm placed on cheeks of hag causes love. D1355.13.1
- Love charm (words). (Cf. D1273.) D1355.18
- Word charms woven in clothing produce love. D1355.18.1
- Love charm from tuber. D1355.21.1
- Magic charm renders invisible. (Cf. D1241.) D1361.23
- Sleep-charm. Charm causes magic sleep. (Cf. D1273.) D1364.22
- Charm causes horns to grow on person. (Cf. D992.1.) D1375.1.3
- Charms protect from poison. (Cf. D1273.) D1383.2
- Charm gives safety on journey. (Cf. D1273.) D1384.3
- Charms prevent fatigue. (Cf. D1273.) D1384.4
- Charm prevents witchcraft. (Cf. D1273.) D1385.13
- Magic charm (writings) preserves chastity. (Cf. D1266.1.) D1387.2
- Charms against theft. (Cf. D1273.) D1389.2
- Woman charms stick of wood so she can hide inside it. (Cf. D956.) D1393.1.1
- Escape from prison by use of charm (formula). (Cf. D1273.) D1395.6
- Charm gives victory in fight. (Cf. D1273.) D1400.1.10
- Charm used to kill. (Cf. D1273.) D1402.13.3
- Magic charmed spittle kills. D1402.14.1
- Charm to win cases in law court. (Cf. D1273.) D1406.1
- Charm gives victory in game of dice. (Cf. D1273.) D1407.4
- Serpent charmed into helplessness by magic formula. (Cf. D1273.) D1410.5
- Magic charm binds deer so that it cannot move. (Cf. D1273.) D1411.4
- Guitar charming all who hear it. (Cf. D1234.) D1420.3
- Magic charm summons dwarfs. (Cf. D1273.) D1421.3.3
- Magic charm summons army. (Cf. D1273.) D1421.5.2
- Charm causes spearhead to return. (Cf. D1273.) D1428.2
- Charm calls down swarm of bees. (Cf. D1273.) D1441.2
- Diamond charms serpents into harmlessness. (Cf. D1071.) D1442.11
- Charm expels flies from city. (Cf. D1273.) D1443.1
- Magic charm allows person to hook mythical eel. (Cf. D1273.) D1444.1.4
- Charm to catch hare and monkey. (Cf. D1273.) D1444.2
- Charm protects against wild animals. (Cf. D1273.) D1447.1
- Charm makes cows give plenty of milk. (Cf. D1273.) D1449.1
- Charm prevents fish being caught. (Cf. D1273.) D1449.4
- Charm makes treasure rain from sky. (Cf. D1273.) D1469.17
- Charm prepares feast. (Cf. D1273.) D1472.2.4
- Rubbing charm provides garments. (Cf. D1273.) D1473.2
- Magic healing charm (spell). (Cf. D1273.) D1500.1.23
- Charm against sickness. (Cf. D1273.) D1500.2.2
- Charm shifts diseases to another person. (Cf. D1273.) D1500.3.1
- Charms prevent barrenness or miscarriage. (Cf. D1273.) D1501.1
- Charms make childbirth easy. (Cf. D1273.) D1501.2
- Charm for headache. (Cf. D1273.) D1502.1.1
- Charm for toothache. (Cf. D1273.) D1502.2.2
- Charm for fever. (Cf. D1273.) D1502.3.1
- Charm for urinary disease. (Cf. D1273.) D1502.6.1
- Charm for wounds. (Cf. D1273.) D1503.3
- Charm for burns or scalds. (Cf. D1273.) D1503.3.1
- Charm stanches blood. (Cf. D1273.) D1504.1
- Charm for diseased eye. (Cf. D1273.) D1505.11
- Charm for removing object from eye. D1505.11.1
- Charm removes thorn. (Cf. D1273.) D1513
- Charm for pain. (Cf. D1273.) D1514.3
- Charms as antidote for poison. (Cf. D1273.) D1515.2
- Charms as antidote for snakebite. (Cf. D1273, D1515.4.) D1515.2.1
- Charms against elfshot. (Cf. D2066, D1273.) D1516
- Boat guided by magic sea-charm. (Cf. D1273.) D1523.2.7
- River crossed by means of charm. (Cf. D1273.) D1524.5
- Witch flies with aid of word charm. (Cf. D1273.) D1531.8
- Charms control storms. (Cf. D1273.) D1541.0.1
- Written charm causes river to flow quietly. (Cf. D1266.1.) D1549.3.7
- Magic charm causes door to open. (Cf. D1273.) D1557
- Charm gives invisibility and power of moving everywhere. (Cf. D1273.) D1561.2.4
- Charms make soil fertile. (Cf. D1273.) D1563.1.1
- Magic lyre charms stones into their place in building. (Cf. D1231.1.) D1565.2
- Charms to make butter come. (Cf. D1273, D2084.2.5.) D1573
- Charm renders magic efficacious. D1577
- Charm renders medicinal herbs efficacious. (Cf. D1273, D1500.) D1577.1
- Charm renders amulet efficacious. (Cf. D1070, D1273.) D1577.2
- Charm induces dreams. D1584.1
- Magic charm uproots mandrake. (Cf. D1273.) D1599.5
- Charm incorrectly uttered will not work. D1681