Motifs
The narrative atoms
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195 motifs match “corps” — showing the first 100; narrow the words for the rest · back to the chapters
- River flows from corpse of mythical mother of culture hero. A511.1.1.1
- Deer furnish bier and bear saint's corpse to church. B256.3.1
- Animals eating corpse of holy man die. B275.3
- Faithful animal doesn't allow anybody to come near to master's corpse. B301.1.3
- Cat mutilates corpses. B766.1
- Tabu: leaving corpse at shrine. C51.1.14
- Tabu: carrying corpse of woman who died in childbirth. C153.1
- Mare not to be yoked to cart drawing corpse. C181.11
- Tabu: opening corpse-wrapping. C328
- Tabu: taking down corpse of hanged man. C541.5
- Transformation: corpse to serpent. D449.2
- Lizard in human form killed; corpse is lizard. D712.9.1
- Ghoulish charm. Charm made from parts of corpse or things associated with corpse. D1278
- Sorcerers use marrow of corpses' bones. D1278.2
- Loaf of bread locates drowned man. Floated on water comes to rest directly over corpse. (Cf. D1031.1.) D1314.6
- Corpse bleeds when murderer touches it. D1318.5.2
- Reindeer hose from corpse protect women. (Cf. D1062, D1278.) D1380.26
- Corpse's hand as remedy. (Cf. D996.) D1500.1.6.1
- Magic object saves corpse from corruption. D1585
- Magic pill saves corpse from corruption. (Cf. D1243.) D1585.1
- Magic writings on stone cause corpse to answer for absent man. (Cf. D1266.1.) D1611.16
- Corpse in coffin refuses to be moved in wagon. (Cf. D1654.5, E272.1, E411.0.3.) D1654.9
- Corpse cannot be moved. D1654.9.1
- Possession of magic knowledge and witchcraft from having eaten of father-of-man's corpse. D1735.4
- Location of corpse of drowned person detected by magic. D1816.4.1
- Multiplication of the corpse of saint when different communities claim the body. D2106.1.4
- Corpse magically saved from corruption. (Cf. V52.14.) D2167
- Resuscitation by stepping on corpse. E13.1
- Resuscitation by stinging. Corpse is laid on an ant-heap. E16
- Resuscitation by licking corpse. E17
- Resuscitation by arrangement of members. Parts of a dismembered corpse are brought together and resuscitation follows. (Sometimes combined with other methods.) E30
- Resuscitation by breathing on corpse. E66
- Resuscitation by talking to corpse. E67
- Resuscitation by passing helpful animal over corpse. E79.1
- Resuscitation by wet cloth over corpse. E80.2
- Resuscitation by demon's entering corpse. E121.6.1
- Resuscitation by carrying corpse to its home. E138
- Return from dead to punish indignities to corpse, or ghost. E235
- Ghost returns because corpse was not properly burned. E235.2.2
- Return from dead to punish theft of part of corpse. (Cf. E419.7.) E235.4
- Corpse of saint sits up and looks at people who open grave and come to claim his body. E235.8
- Return from dead to demand ring stolen from corpse. E236.1.1
- Return from dead to demand money stolen from corpse. E236.5
- Vampire. Corpse which comes from grave at night and sucks blood. (Cf. B16.7.1, E268.) E251
- Vampires eat corpses. E251.3.1
- Ghosts flay corpse. E255
- Ghosts eat corpse. E256
- Corpse bites off woman's nose. E259.1
- Ghosts prevent burial of corpse. E273.1
- Dead grateful for having corpse ransomed. Corpse is being held unburied because of nonpayment of debts. Hero pays debt and secures burial of corpse. E341.1
- Dead grateful for having been spared indignity to corpse. Kind man has given it burial. E341.1.1
- Flames issue from corpse's mouth. E421.3.7
- The living corpse. Revenant is not a specter but has the attributes of a living person. He wanders about till his "second death", complete disintegration in the grave. (Cf. E261.1.3, E268, E461.) E422
- Body of living corpse. E422.1
- Living corpse returns every night, shows gradual wasting away of body. E422.1.9
- Dismembered corpse. E422.1.10
- Dismembered corpse reassembles. (Cf. E31.) E422.1.10.1
- Revenant with hat of birch. Note: in the motifs immediately following, it is frequently impossible to tell whether the spectral ghost (E421) or the living corpse (E422) is thought of. E422.4.1
- Test for presence of demons in corpses. E431.0.1
- Water thrown on corpse to prevent return. E431.2
- Mould thrown on corpse to prevent return. E431.3
- Head of corpse thrown on water to prevent return. E431.9.1
- Corpses thrown in water to prevent return. E431.9.2
- Corpse buried under stone so that sun will not shine on him again. E431.10
- Corpse buried under stones. E431.10.1
- Corpse burned to prevent return. E431.13
- People touch corpse before burial to avoid seeing ghost of dead person after burial. E431.15
- Suicide buried head (or face) downward. (If corpse moves it. only goes deeper into ground.) E431.16.1
- Burial of corpse at midnight to prevent walking. E431.19
- Coffin with iron band made to keep corpse from returning as tiger. E431.20
- Dog saves man from malevolent living corpse. Dog killed, man safe. (Cf. B524.1.1.) E439.3
- Ghost laid by placing stones in throat of the corpse. E441.2
- Corpse exhumed and heart cremated to lay ghost. E441.3
- Ghost laid by piercing grave (corpse) with stake. (Cf. D712.10, E431.16.2.) E442
- Hunting woman beaten with sticks of rowan-tree and ankles of corpse tied with branches of same tree. E442.1
- Corpse magically killed and laid. E446.1
- Corpse cannot be laid until after he has confided the secret of magic charms. E451.1.1
- Man raises corpses and gets their shrouds, then "lays" them again. E456
- Living man in dead man's shroud. Refuses to let corpse return to grave before he tells how to resuscitate woman living man has killed. E463
- Thirsty when hanged, corpse asks for water on Hallowe'en. E545.6.1
- Corpse exclaims over miracle. E545.10
- Conversation between God and Adam's corpse. E545.22
- Corpse leaps up in emotion at saint's passing nearby. E597
- Ghostly corpses seen on floor of house, disappear when coroner comes. E599.2
- Ghost watches (follows) its own corpse. E599.3
- Soul wanders till corpse decays. E722.3.2
- Souls of dead captured on leaving corpse. E752.1.3
- Precautions taken with corpse before burial to prevent evil spirits from getting, using body. (Cf. E431.) E752.10
- Corpse must be watched carefully before burial. E752.10.1
- Light must be kept burning by corpse to keep evil spirits away. E752.10.2
- Spirits put corpse into river. F402.1.8
- Marvelous sensitiveness: meat (wine) tastes of corpse. Has been near grave. F647.1
- Room heated by crowded corpses kept on hand by ghoulish ogres. F686.2
- Extraordinary corpse burns of its own accord. F964.3.3
- Ritual cannibalism: corpse of hero (demigod) eaten to acquire his strength. G13.1
- Ghouls. Persons eat corpses. G20
- Devil as husband eats corpses. G20.1
- Female eater of corpses. G21
- Abandoned infant lives by eating corpse of murdered father. (Cf. S350.) G25
- Moon made to eat wife's corpse by mother-in-law. G27