Motifs
The narrative atoms
Search in plain words, walk the chapters, or pull a thread.
322 motifs match “cure” — showing the first 100; narrow the words for the rest · back to the chapters
- Wedding of eagle and kite. Kite promises to secure ostrich as attendant. Fails and is put to shame. B282.2.1
- Life of helpful animal demanded as cure for feigned sickness. B335.2
- Saint cures the blind young ones of a hyena or wolf by the sign of the cross and the application of his saliva. (Cf. D1500.1.8.1.) The animal mother is grateful. B384
- Cobra grateful for cure of ulcer. B388
- Rat cures man of wound. B511.4
- Vulture cures blindness. B511.5.1
- Remedy learned from overhearing animal meeting. The hero learns how to cure his own blindness and the sickness of the king (princess). B513
- Transformation to cure inconstant husband. He falls in love with another woman: his wife changes him to negro. He then falls in love with negress: wife changes him to ass. He then falls in love with she-ass. Finally restored to his original form. D662
- Magic object received from grateful fairy. Hero has cured sick fairy by making her laugh. D813.2
- Magic object received through particular intermediaries. Only one person can help secure it. D827
- Prince procures magic object from bathing fairy when he steals her clothes. D838.10
- Recovery of magic object cures madness. D880.0.1
- Ghoulish magic object cures disease. (Cf. D1278.) D1500.1.6
- Parts or products of human body cure disease. D1500.1.7
- Blood of saint as cure. D1500.1.7.3.2
- Magic amulet cures disease. (Cf. D1070.) D1500.1.8
- Magic jewel cures disease. (Cf. D1071.) D1500.1.9
- Magic sapphire cures disease. D1500.1.9.1
- Magic pearls cure disease. D1500.1.9.2
- Sacred objects cure disease. (Cf. V150.) D1500.1.10
- Consecrated bread as cure. (Cf. D1031.1.1.) D1500.1.10.1
- Consecrated wine as magic cure. (Cf. D1046.1.) D1500.1.10.2
- Wine blessed by saint or received from the saint's hand cures various ills. D1500.1.10.2.1
- Money from offertory as cure. (Cf. D1288.) D1500.1.10.3
- Consecrated ale as magic cure. (Cf. D1045.1.) D1500.1.10.5
- Lime used in building church as cure. (Cf. D931.1.4.) D1500.1.10.6
- Magic statue cures disease. (Cf. D1268.) D1500.1.12
- Magic statue of brazen serpent cures disease. D1500.1.12.1
- Saint's possessions cure disease. (Cf. V221.) D1500.1.13
- Saint's girdle as magic cure. (Cf. D1057.1.) D1500.1.13.1
- Saint's cowl as magic cure. (Cf. D1067.3.1.) D1500.1.13.2
- Saint's bell cures disease. (Cf. D1213.) D1500.1.13.3
- Saint's mallet cures disease. (Cf. D1209.4.) D1500.1.14
- Magic weapon cures disease. (Cf. D1080.) D1500.1.17
- Magic sword cures disease. (Cf. D1081.) D1500.1.17.1
- Dew from saint's grave as cure. (Cf. D1500.1.10.) D1500.1.18.1
- Fragments of gibbet as cure. (Cf. D1278.) D1500.1.26
- Magic musical instrument as cure for disease. (Cf. D1210.) D1500.1.27
- Magic comb as cure. (Cf. D1072.1.) D1500.1.32
- Parts or products of animal cure disease. D1500.1.33
- Cures by the milk of the mothers of saints. (Cf. D1500.1.10.) D1500.1.33.1.1
- Flesh of white cow with red ears as only cure for mysterious illness. (Cf. D1032.) D1500.1.33.2
- Magic bird dung cures. (Cf. D1026.1.) D1500.1.33.3.1
- Hide of sheep or goat as cure. (Cf. D1025.8.) D1500.1.33.4
- Fish head cures disease. (Cf. D1011.) D1500.1.33.5
- Magic object cures particular diseases. D1502
- Magic object cures headache. D1502.1
- Magic object cures toothache. D1502.2
- Dead man's tooth as cure for toothache. (Cf. D1009.2.1.) D1502.2.1
- Magic object cures scrofula. D1502.2.3
- Hangman's noose cures scrofula. (Cf. D1278.) D1502.2.3.1
- Magic object cures fever. (Cf. D2161.1.2.) D1502.3
- Magic object cures leprosy. D1502.4
- Magic potion cures leprosy. (Cf. D1242.2.) D1502.4.1
- Blood as cure for leprosy. (Cf. D1003.) D1502.4.2
- Blood of children (innocent maidens) as cure for leprosy. D1502.4.2.1
- Touching magic boat with exposed child in it cures leprosy. (Cf. D1121.) D1502.4.3
- Magic object cures mange. D1502.5
- Bath in blood of king as cure for mange. (Cf. D1500.1.9.4, F872.3.) D1502.5.1
- Magic object cures urinary disease. D1502.6
- Magic object cures earache. D1502.7
- Magic locust egg cures earache. (Cf. D1024.) D1502.7.1
- Magic object cures boils (tumors). D1502.8
- Magic-dog brain cures boils. (Cf. D1010.) D1502.8.1
- Magic snail body cures boils. (Cf. D1010.1.) D1502.8.2
- Magic figs cure boils. (Cf. D1031.2.) D1502.8.3
- Viper body cures skin disease. (Cf. D1010.1.) D1502.9
- Magic cure for cancer. D1502.10
- Magic excrement as cure for cancer. (Cf. D1002.) D1502.10.1
- Magic water cures stomach trouble. (Cf. D1242.1.) D1502.11
- Grass and flowers which grew upon a saint's grave are good for cures. (Cf. D975.) D1503.10.1
- Amulet cures nosebleed. (Cf. D1070.) D1504.2
- Magic object cures blindness. D1505
- Man who touches book of St. Oswin's life is cured of blindness. (Cf. D1266.) D1505.12
- Animal excreta cures blindness. (Cf. D1026.1.) D1505.13
- Animal liver cures blindness. (Cf. D1015.4.) D1505.14
- Magic object cures deafness. D1506
- Jackal-tooth as cure for madness. (Cf. D1011.) D1508.3
- Soup made of black dog's head cures madness. (Cf. D1032.3.) D1508.4
- Magic object cures drunkenness. D1511
- Magic carpet cures drunkenness. (Cf. D1155.) D1511.1
- Magic object cures ulcers. D1512
- Magic ointment cures ulcers. (Cf. D1244.) D1512.1
- Magic potion mixed with brains of deceitful person as cure for snakebite. (Cf. D1242.2.) D1515.4.6
- Cure for insect's sting. D1517
- Holy water procures fire or light. (Cf. V132.) D1566.1.7
- Ointment cures left cheek, not right. (Cf. D1244.) D1663.2
- Fountains poison and cure. One, with bronze vessel, tastes sweet and poisons; other, with iron vessel, tastes bitter and cures. D1663.4
- Reptile-men cure snake bites, and can summon together snakes (or mice) and lead them away anywhere. D1711.13
- Cure for leprosy by drinking from opposite lip of horn from that which caused it. (Cf. D1500.4.1, D1502.4.1.) D1783.2
- Immortality exchanged. Wounded Centaur immortal but cannot be cured. He gives away his immortality to Prometheus and is thus allowed to die. D1853
- Dumbness magically cured by astonishment. D2025.4
- Magic cure for specific diseases. (Cf. D2161.5.2.5, D2161.5.2.6.) D2161.1
- Magic cure of leprosy. (Cf. D1502.4.) D2161.1.1
- Magic cure for fever. (Cf. D1502.3.) D2161.1.2
- Magic cure of wound. (Cf. D1503.) D2161.2
- Magic cure of burns. D2161.2.3
- Magic cure of physical defect. D2161.3
- Blindness magically cured. (Cf. D1505.) D2161.3.1
- Magic cure of broken limbs. D2161.3.3