Motifs
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564 motifs match “fairy” — showing the first 100; narrow the words for the rest · back to the chapters
- Hell confused with fairy land. A671.0.4
- Lake bursts forth to quell fairy war. A920.1.7.1
- Spring breaks forth where fairy horse lies down. A941.1.2
- Flood caused by loosing fairy horse and allowing it to stale. A1012.2.1
- First man descends on earth, falls in love with and marries a fairy. A1275.9
- Origin of a king's family from a fairy prince. A1653.2
- Magic bitches (in human form) enchanted by fairy music. B182.1.7
- Transportation to fairyland on griffin's back. B542.2.1
- Tabu: offending fairy. C46
- Tabu: breaking promise to fairy: death on twelfth day. C46.1
- Tabu: fairy girl marrying mortal. C162.1.1
- Tabu: eating in fairyland. C211.1
- Silence preserved in fairyland. C405
- Woman (fairy) causes twofold death of mortal husband who utters her name. C435.1.1.1
- Tabu: digging in fairy ring. C523.2
- Tabu: picking up comb from ground. It belongs to fairy (witch) who will avenge insult. C543
- The one forbidden thing: returning to home country after marrying fairy. C644
- Tabu: staying too long in fairyland. (Cf. C713.3.) C712.1
- Forsaken merman. Tabu: association of fairy's (merman's, etc.) human wife (husband) with human relatives. C713
- Tabu: speaking in fairyland. C715.1
- Tabu imposed by fairy. C901.1.5
- Weakness from seeing woman (fairy) naked. C942.3
- Fairy transforms herself into a monstrous being with head of an ape, thin legs, sharp claws, fish scales and bristles. D49.3
- Transformation: woman (fairy) to fly. D185.1.1
- Transformation: pig-fairy to fish. D412.3.1
- Transformation by touching ground on return from fairyland. D565.0.1
- Power of self-transformation received from fairy parent. D630.3
- Transformation to lure hunters to certain place. Usually fairyland. D659.10
- Transformation by fairy. D683.7
- Transformation by offspring of fairy and mortal. D683.7.1
- Magic object received from fairy. D813
- Magic object received from grateful fairy. Hero has cured sick fairy by making her laugh. D813.2
- Prince procures magic object from bathing fairy when he steals her clothes. D838.10
- Fairy dun acquired by tricking owner. D839.2
- Magic tree springs from fairyland berry. D951.1
- Grief dispelled by sound of bell attached to magic fairy dog. D1359.3.1.3
- Magic sword protects woman from fairy lover in husband's absence. (Cf. D1081, F301.) D1386.1
- Magic object summons fairy. D1421.6
- Magic flute summons fairy. (Cf. D1223.1.) D1421.6.1
- Fairy music causes earth to open (burst). (Cf. D1275.1, F262.) D1555.4
- Fairy as magician. (Cf. F234.0.2.) D1711.5
- Contest between druid and fairy personage. D1719.1.2
- Magic power of fairy. (Cf. A1611.10.1.) D1719.5
- Magic power from fairy. D1723
- Fairy seen in dream. (Cf. F471.2, K2035.) D1731.2.1
- Thumb of knowledge from catching thumb in door of fairy. (Cf. F211.1.) D1811.1.1.1
- Power of prophecy from fairy. (Cf. D1723.) D1812.1.1
- Fairy music as evil omen. D1812.5.1.13
- Fairy has knowledge of how mortals fare. (Cf. D1810.0.4.) D1813.0.2
- Magic weakness as result of fairy's (goddess's) curse. (Cf. D1837.1.1.) D1837.3
- Two hundred years of unfailing life and happiness offered to warrior by fairy woman in exchange for one day's delay of battle. D1857.2
- Magic beautification of fairy. (Cf. D732, F234.) D1860.0.1
- Rejuvenation by fairy. D1882.2
- Invisibility conferred by fairy. (Cf. D1723.) D1983.2
- Fairy gains entrance to locked city. D2088.1
- Fairy wounded by mortal is healed only by obtaining mortal's blessing. (Cf. D659.5.) D2161.4.10.2.1
- Fairy personage (god?) houses mistress in crystal bower. (Cf. F165.3.5.1.) D2185.1
- Resuscitation by fairy. E121.8
- Fairy converses with dead. E545.8
- Departure to otherworld (fairyland) attributed to death. F6
- Fairyland (Ireland) inhabited (settled) by women only. F112.0.1
- Fairy otherworld confused with land of the dead. (Cf. A671.0.4.) F160.0.2
- Otherworld (fairyland) as place of sorrowful captivity. F165.6.1
- Hero fights in otherworld and overcomes king (queen), or fairy. F176
- Hero fights giants who ruin fairyland. F176.1
- Fairyland. F210
- Tabu: fighting battle in fairyland. F210.1
- Fairyland under hollow knoll. Usually entered under roots of trees. F211
- Contrast between people of the fairy mounds and inhabitants of the Land of Promise. F211.0.2
- Entrance to fairyland through door in knoll. F211.1
- Door to fairyland opens once a year. F211.1.1
- Fairyland entrance under stone. F211.2
- Fairyland under water. F212
- Fairyland entered through well. F212.1
- Fairyland on island. F213
- Magic boat to fairyland. F213.1
- Sea-riding horse carries mortals to fairyland. F213.3
- Fairyland in sky. F215.1
- Fairy lights seen in low places. F217.1
- Garden in fairyland. F219.2
- House of fairy. F221
- Fairy house disappears at dawn. F221.1
- Fairy family lives in neat cottage. F221.4
- Fairy house without doors. F221.5
- Fairy castle. F222
- Fairy stronghold. F222.2
- Fairy castle of glass. F222.3
- Fairy hall. F223
- Fairy lives in a shell. F225
- Fairy's limbs. F231
- Fairy's arms. F231.1
- Fairy's iron arms. F231.1.1
- Fairy's feet. F231.2
- Body of fairy. F232
- Fairy has back rough like pine cone. F232.1.2
- Fairy as a small pretty girl with blond hair. F232.4.1
- Fairy princess with golden hair. F232.4.2
- Fairy has long tail. (Cf. F460.1.5, F518.) F232.8
- Color of fairy. (Cf. F236.) F233
- Green fairy. F233.1