Motifs
The narrative atoms
Search in plain words, walk the chapters, or pull a thread.
122 motifs match “game” — showing the first 100; narrow the words for the rest · back to the chapters
- Game between gods. (Cf. A164.3.1.) A163.1
- Moon-god, overcome in contest with mortal, threatens to withold rain and game. A182.3.6
- Man from blood of game animal. A1263.1.2
- Hoarded game released. Animals are kept imprisoned by malevolent creature. Released by culture hero. A1421
- Origin of games of skill (indoor). A1468
- Invention of chess game. A1468.1
- Origin of outdoor games. A1495
- Origin of ball game. A1495.1
- Origin of customs: game-division. A1525
- Origin of games and fairs. A1535.2
- Origin of games (fair) at Telltown (Tailtiu). A1535.3
- Origin of religious games. A1549.3
- Why game is easy to hunt. A2551
- Why game animals are elusive. A2552
- Dog sight of which renders game helpless. B182.1.3
- Animal plays game. B298
- Boy who plays marriage-game finds he has actually been married to a spirit (invisible during ceremony). C167.1
- Tabu: looking at slain game before it dies. C311.1.7
- Looking at moon when shooting game. C315.2.1
- Tabu: watching a game without helping the losing player. C746
- Tabu: watching game without aiding loser. C882
- Magic object stolen in card game. D861.6
- Magic game board (chessboard). D1209.7
- Magic object locates fish (game). D1327
- Magic game board helps win. D1407.3
- Charm gives victory in game of dice. (Cf. D1273.) D1407.4
- Magic hunting collar insures death of game. (Cf. D1068.1.) D1449.2
- Magic wishing-pipe supplies game. (Cf. D1224.) D1472.2.3
- Self-playing game-board. (Cf. D1209.7. D1601.29
- Game animals magically made overwary. D2085
- Killed game revives and flies away. E161
- Culture hero gambles with ruler of the afterworld: result, death or increase in game. E489.6
- Ball game in lower world. (Cf. E577.1.) E494
- Wild hunt throws down man's dead child when asked for part of game. E501.18.1.3.1
- Dead persons play games. E577
- Soul won from devil in card game. E756.2
- Soul of gambler won by saint in dice game. Dice miraculously split to make higher score for saint. E756.4.1
- Pursuit of game leads to upper world. F59.2
- Fairies attend games. F267
- Theft of money from fairies by joining unperceived in their game of money-throwing. F351.1
- Human beings as game in fairy hunt. F368
- Mountain-men play games. F460.3.2
- Marvelous runner catches wild game on the run. F681.6
- Extraordinary game-board. F899.2
- Golden game-board. F899.2.1
- Buffalo sucks hero with water it is drinking and throws him up again in game of hide-and-seek. (Cf. F911.3.1.) F914.2
- Dice game that lasts for nine years. F1014
- Devil challenges boys to play a disc-game. Can be defeated only with rowan-sticks. (Cf. D950.9.) G303.9.9.9
- Brother-Dead. Trapper of game; silent; pursues trickster. G323
- Abandoned child joins parents in game: recognition follows. H151.9
- Abandoned child recognized in game. H151.9.1
- Suitor test: to defeat bride in game. H332.1.2
- Bride contest: game. H375
- Game of hide and seek with seven princesses to determine which is to be hero's wife. H375.1
- Chess game as test. H509.3
- Task: coming neither with nor without a present (game). (Lets bird fly as the reaches it toward king.) H1056
- Quest for marvelous game-board. H1359.5
- Fear test: playing game with reassembled dead man. (Cf. H1411.1, H1421.) H1433
- Test: playing game with ferocious beast. H1537
- Wisdom of child decides lawsuit. King in disguise sees child's game which represents the case. J123
- Claim that dog-head captured game. Two hunters, one with dog and other with dog-head, dispute. The claim that the dog-head captured the game is allowed and then the alarm is raised that the owner of the, game is coming to punish the theft. J1214.1
- He has a family to support. Ruler to servant stealing his game: "If you wish any I'll send you some." J1636
- Hunter mistakes louse on his eyelash for game. He shoots several times before he notices the trouble. J1759.2
- Game won with loaded dice. K92.2
- Blind Dupe. A blind man's arrow is aimed for him by his mother (or wife) who deceives him into thinking that he has missed his aim. She eats the slain game herself. K333.1
- Owner enticed to chase game while goods are stolen. K341.5
- Antelope sends leopard for fire, eats game while leopard is gone. K345.4
- "Let me catch you better game." Captured animal pretends to help captor bring more desirable victim. Escapes. K553.1
- Trickster persuades pursuers to play fatal deceptive game. K619.3
- Fairy wins kiss in game; embraces woman and flies off with her through skylight (smokehole). K786
- Fatal deceptive game. K850
- Deceptive game: burning each other. Dupe burned (boiled) to death. K851
- Deceptive game: hanging each other. Dupe really hanged. K852
- Fatal game: drowning. K853
- Fatal game: throwing from cliff. Spider throws its young; other animal imitates. K854
- Fatal swinging game. Old woman causes swing to break when her rival is swinging. K855
- Deceptive game: bear cubs sway in tree. K855.1
- Fatal game: dying and reviving. Hero has power of resuscitation but fails to revive his enemy. K856
- Deceptive game: throwing away knives. (Not fatal.) K857
- Fatal game: shaving necks. Dupe's head cut off. K858
- Fatal game: sewing each other up. Hare is partly sewed up, but he sews antelope entirely up so that he dies. K861
- Shooting game: blind man's arrow aimed. It kills his friend. (Balder's death.) K863
- Fatal apple-throwing game. K864
- Fatal game: putting heads in notches. K865
- Fatal game: rolling down hill on barrel. Dupe crushed. K866
- Fatal duel: brother kills brother in pretended game. K867
- Deceptive sword-game: brother killed. K867.1
- Deceptive game: butting one another like rams. Robbers kill selves. K868
- Fatal deceptive game – miscellaneous. K869
- Deceptive game: fox wants to be frightened; titmouse whistles for dogs and the fox is nearly caught. K869.1
- Deceptive hide and seek game. Hide and seek game proposed by seven demons so as to kill hero. K869.2
- Deceptive game: "Eat me up!" Camel is killed by lion. K869.3
- Seduction under pretence of teaching a game. K1315.7.2
- Deceiver in swinging contest killed. Old woman planning to kill hero in swinging game by cutting rope is killed when hero cuts the rope first. K1618
- Treacherous counselor killed in treacherous ballgame he himself has arranged. K1626.2
- Bought game (fish) used to prove prowess in hunting (fishing). K1968.1
- Person allowed to win first game so that he will play for higher stakes. K2378.1
- Hero stupid at games but fleet of foot. L141.3
- Despised boy wins gambling game. L177
- Poor game proves rich. L216