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156 motifs match “horses” — showing the first 100; narrow the words for the rest · back to the chapters
- Horses of the gods. (Cf. A171.1.) A155.2
- Culture hero has marvelous horses. A524.1.2
- Charioteer of the sun. Sun drives his horses and chariot across sky. A724.1
- Phaëton. Sun entrusts his chariot to another (his son) and the horses run away. The world is almost burnt up. A724.1.1
- Three horses from dove's egg on last day. A1091.1
- Sea-waves are (manes of) sea-god's horses. A1116.1
- Lightning from heavenly horses striking hoofs against stars. A1141.3
- Cause of thunder: sounds of the horses' hoofs as gods play ball. A1142.6
- Origin of different peoples according to choice of bows and arrows or else guns, horses and cattle. Indians choose the former, whites the latter. A1614.4.3
- Ghormuhas: men's bodies, horses' heads, one leg, cannibals. (Cf. B21.) B15.7.5
- Infuriated horses kill driver. B17.1.4.1
- Immortal horses. B19.3.1
- Glowing animals. Horses, swine, etc. which glow. (Cf. B15.4.2.) B19.4
- Horses refuse to remain with owner who has been cursed by clerics. B133.4.1
- Horses determine road to be taken. They are left to pick out the road themselves and to stop at the destination. B151.1.1
- Horses travel between clerics without guidance. B151.1.1.0.1
- Abused and pampered horses. Hero is ordered by ogre to feed and care for certain horse and to neglect other horse. Hero disobeys and feeds neglected horse. Latter is enchanted prince and helps hero. (Cf. B181.) B316
- Horses carry lost riders to safety. B563.1.1
- Artificially colored horses. B731.2.2
- Fire-breathing horses. B742.3
- Horses in tales and legends. (Cf. B41.1, B41.2, B103, B133, B149.1, B151, B181, B811.1.) B802
- Helpful horses descended from heaven. B811.1.1
- "Bear's food." To urge on his horses a man threatens them with the bear, calling them "bear's food." The bear hears and comes for them. C25
- Tabu: horses' eating foreign provender. C224.4
- Tabu: touching soldiers of enchanted (sleeping) army and their horses. C549.2
- Tabu: driving horses over ashen yoke. C833.4
- Tabu: concerning riding horses. C884
- Magic horseskin. D1025.7
- Magic horseshoe. D1286
- Magic cloth leads owner to lost horses. (Cf. D1051.) D1314.9
- Magic horseshoe keeps off devils, trolls, and witches. (Cf. D1286.) D1385.9
- Magic bridle restrains all horses. (Cf. D1209.1.) D1442.1
- Magic object furnishes livestock (oxen, horses, etc.). D1477
- Horseshoe brings good luck. (Cf. D1286.) D1561.1.3
- Contest between carpenter and son to race wooden horses they had both made. D1719.1.4
- Horses (oxen) from sea put temporarily into man's service. D2156.10
- Ghost visible to horses alone. E421.1.2
- Wild hunt heralded by noise of horses. E501.13.3
- Wild hunt heralded by stamping of horses. E501.13.3.1
- Wild hunt heralded by neighing of horses. E501.13.3.2
- Wild hunt throws horses' feet on persons who see it. This cannot be removed. E501.18.3
- Ghost of race horse wins race in competition with living horses. E521.1.3
- Phantom coach and horses. E535.1
- Dead person drives horses. E582
- People in otherworld with horses both before and behind wagon. They pull against each other. F171.6.4
- Fairies' horses. F241.1
- Color of fairies' horses. F241.1.1
- Fairies ride white horses. F241.1.1.1
- Fairies ride dapple-gray horses. F241.1.1.2
- Blue, red, yellow horses in fairyland. F241.1.1.3
- Fairies ride cream-colored horses. F241.1.1.4
- Behavior of fairies' horses. F241.1.2
- Fairies' horses water at peasant's well. F241.1.2.1
- Fairies ride on three-legged horses. F241.1.3
- Fairies' horses have round shoes. F241.1.4
- Fairies steal stalks of hemp and turn them into horses. (Cf. D449.5.) F241.1.7
- Size of fairies' horses. F241.1.8
- Fairies' horses the size of greyhounds. F241.1.8.1
- Fairies' horses are of normal size. F241.1.8.2
- Fairy gives man horses, cattle, etc. F343.9
- Horses as fairy gifts. F343.9.1
- Fairies ride mortal's horses at night. F366.2
- Fairies plait manes and tails of horses. F366.2.1
- Fairy kills mortal's hound (horses). F369.3
- Spirit and horses. F402.1.14
- Dwarfs are taken for hussars because they ride little horses. (Cf. F451.7.5.) F451.6.2.3
- Dwarfs have little horses. (Cf. F451.6.2.3.) F451.7.5
- Mountain-folk ride through air on horses. F460.2.2
- Spirit rides horses and mules at night, wears them out. (Cf. F366.2, F471.1.1.1, G265.3.) F473.4.1
- Various-colored horses of brownie. F482.4.1
- Woman with horseshoe on one foot. F551.1.2.1
- Strong man sent for wild horses: brings them back. F615.2.3
- Strong man throws carriage with horses and driver on top of haystack and breaks the driver's ribs. F624.3.1
- Nine hundred horses draw chariot in which strong man rides. F639.12
- Seven rooms in ascetic's house: in one, human heads; in another, horses; in third, dogs; in fourth, pots; in fifth, pile of men's arms; in sixth, a kitchen; in seventh, ascetic lives. F771.11
- Extraordinary horseshoe. F862
- Golden horseshoe. F862.1
- Hoofs of horses drop from their feet because of heat. F988.2
- Witch as horse shod with horseshoes. G211.1.1.2
- Witch rides on horses transformed from straw. G241.3.1
- Witch rides horses through air. G241.3.2
- Witch disguised becomes queen, devours king's horses nightly. G264.3.1
- Horseshoe hung up as protection against witches. G272.11
- Devil (in queen's form) insatiable, although she copulates with all men and horses. G303.3.1.12.5
- Devil becomes heavier and heavier. Animal taken into cart becomes so heavy that horses are unable to pull cart. If it is brought home it turns to stone or tree-stump. G303.3.5.3
- Devil's horses are transformed men. G303.7.1.2
- Devil (gentleman) invites traveler into his wagon. Explains that his horses are Earl X, etc. (Cf. G303.25.17.1.) G303.7.1.2.2
- Devil in wagon drawn by two black horses carries off impious people. G303.7.3.1
- Devil drives carriage drawn by horses whose nostrils shoot fire. G303.7.3.2
- Devil in coach drawn by headless horses. G303.7.3.3
- Devil pursues man from carriage drawn by four white horses. G303.7.3.4
- Devil travels in coach drawn by four blood-red horses, the hoofs of which strike fire from the pavement. G303.7.3.5
- Devil stampedes horses of general. G303.9.9.15
- Horses are offspring of the devil. One cannot trust them. G303.10.8
- Devil cannot enter a house with horseshoe over door. G303.16.17
- Devil disappears in carriage drawn by four black horses. G303.17.2.9
- A farmer who trades horses with the devil is cheated. G303.25.12
- Ogress devours horses. G312.7
- Chariot horses spring at anyone who is not entitled to throne. H71.10.4
- Test of resourcefulness: to discover how old, respectively, three horses are. Youth drops water on each; one jumps fifteen paces only, another twenty, and the last bounds in air and gallops. H506.11