Motifs
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102 motifs match “laying” — showing the first 100; narrow the words for the rest · back to the chapters
- Origin of lute-playing at funerals. A1547.2
- Treasure-laying animals. B103.2
- Treasure-laying bird. Bird lays money or golden eggs or an egg at every step. B103.2.1
- Animal laying treasure in water. B103.5
- Parrot gives advice to queen playing chess, and she always wins. B565
- The musician in the wolf-trap: meets wolf already trapped, and saves himself by playing music. (Cf. K551.3.1.) B848.1
- Tabu: playing at marriage ceremony. C167
- Tabu: playing music on sabbath. C631.6
- Tabu: slaying woman with spear. C835.2.4
- Tabu: playing flute. C844
- Music-box continues playing when it is touched contrary to tabu. C915.1.1
- Transformation by playing musical instrument. D523.1
- Transformation by playing flute. D523.1.1
- Disenchantment by laying collected bones in a seven-fold cloth and spreading another above it. D717.1
- Disenchantment by flaying. D721.1
- Playing of magic flute beautifies. (Cf. D1223.1.) D1337.1.11
- Self-playing musical instruments. (Cf. D1210.) D1601.18
- Self-playing violin. (Cf. D1233.) D1601.18.2
- Self-playing game-board. (Cf. D1209.7. D1601.29
- Omen at laying foundation of building. D1812.5.2.8
- Resuscitation by playing flute. E55.2
- Resuscitation by playing violin. E55.4
- Resuscitation by playing guitar. E55.5
- Resuscitation by laying flesh on pyre and covering with cloth. E134
- Laying ghost causes great storm. (Cf. D2141.) E443.0.1
- Protection during ghost-laying ceremony. E443.0.2
- Playing cards with a dead man (ghost). E577.2.1
- Fairies teach bagpipe-playing. F262.2
- Mortal wins fairies' gratitude by playing for their dance. F331.4
- Fairy takes revenge for slaying of his relatives. F361.8
- Giants' awful amusements, playing with men's lives. F531.3.15
- Skill at chess-playing. F679.8
- Animal with men in its belly playing cards, etc. F911.3.3
- Rumble in earth attends slaying of giant serpent. F969.4.1
- Devil detected by his hoofs. While playing cards the devil drops a card on the floor and his partners notice his monstrous feet. G303.4.5.3.1
- Recognition by unique manner of playing lute. H35.1
- Recognition by unique manner of playing harp. H35.1.1
- Recognition by unique manner of playing flute. H35.1.2
- Parts of slain animals as token of slaying. H105
- False dragon-head proof. Impostor cuts off dragon heads (after tongues have been removed) and attempts to use them as proof of slaying the dragon. H105.1.1
- Tongue of slain giant as proof of slaying. H105.2.1
- Head of monster as token (proof) of slaying. H105.4
- Beak and claws of slain monster as proof of slaying. H105.5.3
- Sex organs of enemy as proof of slaying. H105.7
- Attention drawn by playing marbles with remarkable jewel. H151.1.1
- Symbolic interpretation of playing cards. Soldier reproved for playing cards during church says that playing cards are his prayerbook and calendar. Ace: one God, one Faith, one Baptism; 2: old and new Testaments; 3: Trinity; 4: evangelists; 5: wise virgins; 6: days of creation; 7: sabbath; 8. Noah's family; 9: ungrateful lepers; 10: commandments; knave (jack): Judas; queen (of Sheba); king: God; 12 face cards: 12 months; etc. H603
- Riddle: what six things are not worth doing? (Sowing salt, mowing pebbles, drinking from an empty jug, making signs to a blind man, wooing at mealtime, playing a harp in a mill.) H871
- Tasks: stealing, capturing, or slaying. H1150
- Task: slaying king's son so that father will not die. H1162.2
- Fear test: playing cards with devil in church. H1421
- Fear test: playing game with reassembled dead man. (Cf. H1411.1, H1421.) H1433
- Test: playing game with ferocious beast. H1537
- King tests gardener's obedience by playing thief. H1557.6
- Aesop with the unbent bow. Upbraided when found playing with children, he unstrings a bow and shows how good relaxation is. J553.1
- The flute makes more noise. A man overcomes his quarrelsome wife by playing the flute as long as she is scolding. J1541.2
- Absurd ignorance concerning the laying of eggs. J1901
- The overfed hen. A woman wants her hen to lay many eggs. Overfeeds her and she stops laying altogether. J1901.1
- Robber frightened from his goods by playing of bagpipe. K335.1.5
- Playing godfather. By pretending that he has been invited to be godfather, the trickster makes an opportunity to steal the provisions stored by him and the dupe for the winter. When he returns on successive occasions he reports the name of the child as "Just Begun," "Half Done," etc. K372
- Thief leaves food untouched when owner pretends to be poisoned by it. (Playing poison.) K439.4
- Old man cheats crocodile by playing on its ignorance of agriculture. K499.3
- Escape by playing music. K606.1
- Escape by playing magic music. Captor is compelled to dance while victims escape. K606.1.1
- Escape by playing sleep-bringing music. K606.1.2
- Musician in hell playing for the devils, purposely breaks fiddle strings. Must return to earth to repair strings. K606.1.3
- Witch put off guard by playing on jew's harp. K606.1.4
- Escape on ship on wheels after having deceived the captor into laying away sword and helm to receive pretended gift. K611.3
- Princess lured into the forest by harp-playing boy or thief. K788.1
- Jealous husband tricks blind poet into slaying wife's lover with infallible spear. K863.1
- Slaying under cover of darkness. K914.3
- Two soldiers slay each other thinking they are slaying a common enemy. K1883.3
- Deception by playing deaf and dumb. K1981
- The wolf in the company of saints. Promises to give up slaying animals. After wringing the gander's neck, excuses self saying: "He should not have hissed at the saint." K2055.1
- Fox feigns to be playing with sheep: dog drives him off. K2061.2
- Wolf-captor scared by fiddle-playing of captive ram, who escapes. K2327
- Ingeniously worded boon asked of God combines riches, issue, and restoration of eyesight: "Oh God! I want to see from above the seventh story of my mansion my great-grandsons playing in the streets and eating their cakes from golden vessels." K2371.3
- Devil cheated at card playing. N4.0.1
- Playing game of chance (or skill) with uncanny being. N4.2
- Card-playing parson. The parson plays cards all Saturday night, goes to sleep at church, and calls out the names of the cards. N5
- Wager: to begin sermon with illustration from card-playing. Card-playing parson wins the wager. N71
- Man playing ghost killed. Meaning to frighten son, father plays devil or a ghost. Son kills him. N384.10
- Joker playing dead killed. N384.11
- Woman playing dead to spy on husband killed. N384.12
- King playing chess when important news arrives. P14.3
- Threefold division of king's day: one third dedicated to watching boys at play; one third to playing fidehell (chess?); one third to drinking. P14.16
- Parents kill son for slaying their foster son. P270.3
- "Publication of slaying." Heads of slain enemies displayed. P555.2.1.1
- Warrior disgraced by slaying of those under his protection. P557.5
- Reward for flute-playing. Q95.1
- Fairy minstrel asks admission to heaven as reward for playing for saint. (Cf. F262.3.) Q172.0.1
- Punishment for flaying live calf. Q211.6.1
- Punishment for slaying king under holy protection. Q227.1
- Man killed at once for treacherously slaying overlord. Q411.4.1
- Flaying alive as punishment. Q457
- Flaying alive as punishment for contesting with a god. Q457.1
- Flaying alive as punishment for adultery. (Cf. Q241.) Q457.3
- Flaying alive as punishment for opposition to holy person. (Cf. Q227.) Q457.4
- Murder by flaying. S114
- Blood-eagle cut on man's back by flaying and salting. S166.6
- Falling in love while playing game. T34.2