Motifs
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265 motifs match “protect” — showing the first 100; narrow the words for the rest · back to the chapters
- God and the devil torment each other with their creations. Devil pesters God with gnats. God makes a fire and safeguards himself; God plagues the devil with fleas. Devil is unable to find means of protecting himself. A63.4.1
- God as founder and protector of certain peoples. A184
- God as protector of Israel. A184.1
- Deity protects mortal. A185.2
- Goddess protects animals from hunters. A189.12
- Goddess of protection. A489.1
- Angels' wings protect earth from winds. A1128.1
- Tree protects Jesus from rain: is green all year. (Cf. A2765.1.) A2711.4
- Beast invokes saint's protection. B251.4.1
- Wild beast seeks protection of saint against hunters. B251.4.1.1
- Birds protect saint and serve him. B256.5.1
- Helpful snake protects man from attack. B524.3
- Animals (sow, bitch, mare) hide boy in their belly to protect him. B529.1
- Sheep and oxen protect exposed child. B535.0.10
- Panther's sweet smell protects him from other beasts. B732
- Snake swallows young to protect them. B751.1
- Lion (wolf) protects the saint's body. B773.3
- Injunction: protect certain stone from molestation. C665
- Transformation so as to protect hero from enemy. D651.6
- [First Edition: D658.4. Cow transformed to woman to marry man and protect cattle.] D658.4[1st ed.]
- Eyes of hero's buffalo friend turn into two powerful dogs that protect his wife. D699.1
- Magic object protects. D1380
- Magic object protects a city. D1380.0.1
- Waberlohe. Magic fire surrounds and protects. (Cf. D1271.) D1380.1
- Pillar of fire protects in desert. (Cf. D1271.) D1380.1.1
- Tree (plant) protects. D1380.2
- Head of divinity as protection of land. Buried. (Cf. D992.) D1380.3
- Magic head of horse as protection of land. (Cf. D1011.) D1380.3.1
- Magic tent protects occupant. (Cf. D1138.) D1380.4
- Magic water protects. (Cf. D1242.1.) D1380.5
- Magic coal protects. (Cf. D931.1.) D1380.6
- Magic soot protects. (Cf. D931.1.1.) D1380.7
- Magic ashes protect. (Cf. D1271.1.) D1380.8
- Magic earth (dirt) protects. (Cf. D935.) D1380.9
- Magic string protects. (Cf. D1184.2.) D1380.10
- Magic jewel protects (Cf. D1071.) D1380.11
- Magic bedstead protects from harm. (Cf. D1154.1.) D1380.12
- Magic story protects. (Cf. D1266.3.) D1380.13
- Magic poems protect. (Cf. D1275.4.) D1380.14
- Magic hymn protects. (Cf. D1275.3, D1382.7.1, D1383.4.1, D1385.16, D1389.9.) D1380.14.1
- Magic well protects. (Cf. D926.) D1380.15
- Magic dog protects. D1380.16
- Magic statue of dog protects. (Cf. D1268.1.) D1380.16.1
- Magic cup protects. (Cf. D1171.6.) D1380.17
- Magic cloth protects. (Cf. D1051.) D1380.18
- Magic club protects ten men. (Cf. D1094.) D1380.19
- Runes protect. (Cf. D1266.1.) D1380.20
- Magic ointment protects. (Cf. D1244.) D1380.21
- Magic feather protects. (Cf. D1021.) D1380.22
- Magic ring protects. (Cf. D1076.) D1380.23
- Magic cloud protects. (Cf. D901.) D1380.25
- Reindeer hose from corpse protect women. (Cf. D1062, D1278.) D1380.26
- Magic object protects from attack. D1381
- Saint's spittle protects fugitive from attack. (Cf. D1001.) D1381.2
- Magic garment protects against attack. (Cf. D1052, D1053.) D1381.3
- Magic unpierceable (horn) skin protects against attack. (Cf. D1025.) D1381.3.2
- A protective garment which spears could not penetrate. (Cf. D1052.) D1381.3.3
- Magic coat protects against attack. (Cf. D1053.) D1381.4
- Christ's coat of mercy protects Pilate from punishment. D1381.4.1
- Magic shirt protects against attack. (Cf. D1056, D1344.9, D1389.7.) D1381.5
- Stone necklace protects from attack. (Cf. D1073.) D1381.6
- Magic ring protects from attack. (Cf. D1076.) D1381.7
- Arms that protect from attack. (Cf. D1080.) D1381.8
- Dagger protects owner from attack. (Cf. D1083.1.) D1381.9
- Magic armor protects from attack. (Cf. D1101.) D1381.10
- Magic circle protects from devil. (Cf. D1272.) D1381.11
- Magic circle protects from wild animals. D1381.11.1
- Magic circle protects from ghosts. (Cf. D1272.) D1381.11.2
- Magic girdle protects from all wounds. (Cf. D1057.1.) D1381.14
- Spear in ground pointed toward ferocious animal protects. (Cf. D1084.) D1381.17
- Magic chain protects from attack. (Cf. D1078.) D1381.19
- Sacred relics protect against attack. (Cf. D1296.) D1381.20
- Magic fan protects against attack. (Cf. D1077.) D1381.21
- Magic mist protects against attack. (Cf. D902.1.) D1381.22
- Magic letter protects against attack. (Cf. D1266.1.) D1381.24
- Reading letter written by Christ protects against attack. D1381.24.1
- Magic veil protects from attack. (Cf. D1061.) D1381.26
- Magic tree protects from attack. D1381.28
- Staff protects from attack. (Cf. D1254.) D1381.32
- Magic object protects against cold or burning. D1382
- Magic stones from holy well protect against loss by fire or water. D1382.1.0.1
- Magic cake protects from heat. (Cf. D1031.2.) D1382.3
- Magic shirt protects from cold and burning. (Cf. D1056.) D1382.6
- Magic garment protects from fire. (Cf. D1052.) D1382.6.1
- Song protects from fire. (Cf. D1275.) D1382.7
- Magic hymn protects from fire. (Cf. D1275.3, D1380.14.1.) D1382.7.1
- Magic song protects from frost and cold. (Cf. D1275.) D1382.7.1.1
- Magic cowl protects from fire. (Cf. D1067.3.1.) D1382.9
- Magic cowl protects from cold. D1382.9.1
- Magic ring protects against fire. (Cf. D1076.) D1382.11
- Magic blue stone protects against frost. (Cf. D931.) D1382.12
- Blood of salamander protects against fire. (Cf. D1016.) D1382.13
- Magic object protects from poison. D1383
- Magic garment protects from poison. (Cf. D1052.) D1383.1
- Charms protect from poison. (Cf. D1273.) D1383.2
- Magic ring protects against poison. (Cf. D1076.) D1383.3
- Song protects against poison. (Cf. D1275.) D1383.4
- Magic hymn protects against poison. (Cf. D1275.3, D1380.14.1.) D1383.4.1
- Leek in beer protects against poison. (Cf. D983.3.) D1383.5
- Magic red stone protects from poison. (Cf. D1070.) D1383.6