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89 motifs match “soldier” · back to the chapters
- Origin of custom of paying soldiers. A1596.1
- Magic soldier-producing cow. B184.2.1.2
- Animal soldiers. B268
- Swine march like soldiers. B290.1
- Tabu: touching soldiers of enchanted (sleeping) army and their horses. C549.2
- Transformation: grass to soldiers. D431.5.1
- Three soldiers in the enchanted manor. Curiosity overcoming them they forfeit the power of disenchanting the princesses. Seven seven-year-old boys break the spell and save the princess. D759.10
- Magic mirror kills enemy soldiers. (Cf. D1163.) D1400.1.13
- Magic sack contains soldiers which appear when it is struck. (Cf. D1193.) D1421.5.3
- Magic object furnishes soldiers. D1475
- Magic soldier-producing horn. (Cf. D1222, D1470.2.3.) D1475.1
- Magic soldier-producing trumpet. (Cf. D1221.) D1475.2
- Magic soldier-producing pipe. (Cf. D1224.) D1475.3
- Magic soldier-producing hat. (Cf. D1067.1.) D1475.4
- Magic hair produces soldiers. (Cf. D991.) D1475.5
- Magic soldier-producing calabash. (Cf. D965.2, D1470.1.4.) D1475.6
- Magic soldier-producing egg. (Cf. D1470.1.8.) D1475.7
- Soldiers of magic army constantly revived. E155.1.2
- Ghost of soldier haunts battlefield. E334.5
- Soldiers in wild hunt. E501.2.6
- The Sleeping Army. Soldiers killed in battle come forth on occasions from their resting place (hill, grave, grotto) and march about or send their leader to do so. E502
- Soldiers of fairy king are trees by day and men by night. F252.3.1
- Fairy gives warrior equipment for soldiers. F343.10
- Dwarfs attack soldier. F451.5.2.11
- Huldra live like people. Have own churches, king, soldiers, etc. F460.2.6
- Giant maidens grind gold, peace, soldiers, salt, etc., on large stone mill. F531.5.10.2
- Little soldiers with officer on rabbit (long needles and knives for weapons). F535.2.8
- Troops of black, white, and red soldiers. One-third of an army of each. F873.1
- Fury enables wounded soldiers to continue fighting. Die at end of battle. F1041.16.6.7
- Soldiers fight so closely river is forced from bed. F1084.3
- Symbolic interpretation of playing cards. Soldier reproved for playing cards during church says that playing cards are his prayerbook and calendar. Ace: one God, one Faith, one Baptism; 2: old and new Testaments; 3: Trinity; 4: evangelists; 5: wise virgins; 6: days of creation; 7: sabbath; 8. Noah's family; 9: ungrateful lepers; 10: commandments; knave (jack): Judas; queen (of Sheba); king: God; 12 face cards: 12 months; etc. H603
- Task assigned at suggestion of treacherous soldier. H919.5
- Fear test: passing through door guarded by savage hound and armed soldier. H1423.1
- "Do not make friends with a policeman (soldier)": counsel proved wise by experience. J21.46
- Soldier asks to be stabbed in chest. Prostrate soldier asks enemy to stab him in chest instead of back in order to save his honor. Captor frees him and the two become friends. J216.4
- Soldier prefers to live rather than die and be avenged on enemy. J327
- Inflicters rather than receivers of wounds chosen. Men with many wounds recommended as soldiers. King had rather have those who gave the wounds. J481
- Pouring water into the inkwell. Soldier accused of stealing slavegirl from author. Girl told to pour water into an inkwell. She does it so skillfully that she must have learned it from the author. J1176.1
- Why soldier is silent before king: is always so when questioned by stupid person. [Inadvertant duplication of J1714.5.] J1369.5
- It's better to fight in the shade. Soldier tells captain that the enemy are so numerous that their arrows darken the sun. Captain: "Good, it will be more comfortable fighting in the shade." J1453
- Why captain takes lame and one-eyed soldiers into army. The lame cannot flee from the enemy; the one-eyed soldiers will not see enough to make them afraid. J1494
- Soldier's practical retort to officer. J1526
- St. Peter not guiltless. Soldiers are admitted neither to hell nor to heaven. They remind Peter of his denial of Christ. He admits them. J1616
- Armies like seeds and peppercorns. One king sends large sack of seed to the other to represent the number of his soldiers. The second replies with a small bag of peppercorns: "My army is small compared to yours but has all the power of the peppercorn compared to your lifeless seed." J1625
- Sleeping soldier thought to be recumbent statue in chapel. J1763.3
- Nobody can move it. Foolish soldier at guard by cannon therefore quits. J1849.4
- Literal obedience: soldier breaks woman's oil pot in two with sword when she asks him to show her something she never has seen in life. J2469.5.2
- Strokes shared. The boy promises the soldier what the king has promised to give him. The soldier receives a beating in place of the boy. K187
- Escape by singing an endless song. The soldier's bargain with Death. K555.2.2
- Trojan wooden horse. Permits capture of the city by concealing soldiers. K754.1
- With help of captor's daughter, prisoners slay many of his soldiers at a banquet. (Cf. K781.) K811.1.1
- Seduction by masking as soldier. K1315.13
- King disguises as common soldier and is killed. Fulfills prophecy that insures victory. K1812.7
- Disguise as soldier. K1825.5
- Disguise of woman as a soldier. K1837.6
- Friar disguises as soldier and steals from concubine. K1839.5
- Death feigned to learn how soldiers are resuscitated. K1863
- Army appears like forest. Surprises enemy. Each soldier carries branches. (Birnam wood comes to Dunsinane.) K1872.1
- Two soldiers slay each other thinking they are slaying a common enemy. K1883.3
- Sham-warrior intimidates soldiers with his boasting. K1951.3
- Warrior buries oversized armor so as to convince posterity of soldiers' gigantic size. K1969.2
- Women throw ashes in eyes of attacking soldiers, so that they are defeated. K2356
- Woman saves herself from soldiers by receiving them joyfully rather than fearfully. K2361
- Enemy soldiers persuaded by show of great wealth and generosity of king to desert to his side. K2365.3
- Sounds of battle in playhouse scare away attacking soldiers. K2368.2.1
- Military strategy: city won by turning river from its course through city. Enemy soldiers march through empty bed into city. K2369.6
- The returned box on the ears. At table each gives his neighbor a box on the ears. The soldier is to give it to the king, but he returns it to the courtier from whom he has received it. K2376
- Mercenary soldier (exile) accepted lover of princess. L161.3
- Lowly successful soldier invites general and humbles him. L175.1
- Naked soldier becomes general. Stripped for bathing he takes his place as guard when the king unexpectedly arrives. King invites him to come naked to the castle, where he is chosen as husband by a general's daughter. N684
- Soldier as helper. N852
- Wounded soldiers healed by bath in pool of milk through power of druid. P427.5.1
- Busy tailor asks soldier to mount watch in his place. P441.4
- Brave soldier and timid cabinet-maker as companions. P444.1
- Soldier. P461
- Soldier who has had both hands severed fights with his teeth until he is killed. P461.1
- Soldier dies happy on learning of enemy's rout. P461.2
- Soldier is ordered to set fire to enemy's armada. Is caught and sawed in two. P461.3
- Soldiers chained (tied) together to prevent flight from battle. P551.2
- Superior troops distributed throughout army to prevent their soldierly qualities from being too obvious. P552.2
- Mother of invalided soldier says of his limping: "Every step will remind you of your virtue." P711.2
- Maiden abducted by soldiers. R10.1.1
- Horn of Roncevalles. Hero calls aid of waiting soldiers on horn. R187
- Mercenary soldier (exile) unsuitable as husband. T65.2
- Girl prays to Virgin to spare her virginity. Two soldiers quarrel over possessing her. Captain slays her, thus "saving" her. T321.4
- Prostrate soldier asks his enemy to stab him in the chest instead of the back in order to save his honor. The captor frees him and the two become friends. W45.1
- Cowardly soldier turns back when he hears raven's croak. W121.3
- Stingy king will not hire soldiers: defeated. W152.6
- Death imprisoned by a soldier in a magic knapsack, bottle or nutshell. Z111.1.1