Motifs
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128 motifs match “strength” — showing the first 100; narrow the words for the rest · back to the chapters
- God of strength. A489.2
- Culture hero performs remarkable feats of strength and skill. A526.7
- Man rules all animals. God gives greatest strength to lion, but because of man's wisdom lion is in his power. A1421.1.1
- Dragon fight: respite granted and dragon returns with renewed strength. B11.11.1
- Parrot scout sent to enemy camp to ascertain strength. B122.8
- Fanciful marvelous strength of animals. B740
- Loss of strength from broken tabu. C942
- Loss of magic strength by smoking. C942.1
- Object gives magic strength. D1335
- Magic strength-giving food. (Cf. D1030.) D1335.1
- Magic strength-giving rice-grain. (Cf. D973.1.) D1335.1.1
- Heart of enemy eaten produces magic strength. D1335.1.2
- Fighting animals eaten produce magic strength. (Cf. D1032.) D1335.1.3
- Manna produces magic strength. (Cf. D1031.0.1.) D1335.1.4
- Magic strength-giving drink. (Cf. D1040.) D1335.2
- Blood as magic strengthening drink. (Cf. D1041.) D1335.2.1
- Water as magic strengthening drink. (Cf. D1242.2.) D1335.2.2
- Milk as magic strengthening drink. (Cf. D1043.) D1335.2.3
- Magic (iron) glove gives strength. (Cf. D1066.1.) D1335.3
- Magic belt gives strength. (Cf. D1057.) D1335.4
- Magic ring gives strength. (Cf. D1076.) D1335.5
- Magic dagger gives strength. (Cf. D1083.1.) D1335.6
- Flask imparts magic strength to drinker. (Cf. D1171.8.) D1335.7
- Bathing in magic cauldron gives strength. (Cf. D1171.2.) D1335.8
- Magic axe gives strength. (Cf. D1206.) D1335.9
- Magic medicine (charm) gives strength. (Cf. D1241.) D1335.10
- Powder gives magic strength. (Cf. D1246.) D1335.11
- Magic song gives strength. (Cf. D1275.) D1335.12
- Magic hammer gives strength. (Cf. D1209.4.) D1335.13
- Magic strengthening staff. (Cf. D1254.) D1335.14
- Magic strength-giving apple. (Cf. D981.) D1335.15
- Image of lion gives magic strength. (Cf. D468.) D1335.16
- Garment gives bearer magic strength. (Cf. D1052.) D1335.17
- When bow is taken away from owner, he loses all strength. (Cf. D1091.) D1336.10
- Magic cup protects against loss of strength. (Cf. D1171.6.) D1389.3
- Magic object restores strength. D1519.1
- Magic bowl restores strength. (Cf. D1172.2.) D1519.1.1
- Magic strength. (Cf. D1335.) D1830
- Man's strength made equal to that of angel. D1830.1
- Magic strength resides in hair. (Cf. D991.) D1831
- Magic strength resides in beard. D1831.2
- Magic strength resides in semen. (Cf. T541.10.) D1831.3
- Magic strength by bathing. (Cf. D1242.1.) D1832
- Magic strength by touching earth. D1833
- Magic strength from helpful animal. D1834
- Other means of acquiring magic strength. D1835
- Magic strength acquired by looking at necklace. D1835.1
- Magic strength given horse by combing hair right way and wrong way. D1835.2
- Magic strength by stroking. D1835.3
- Magic strength obtained by wearing blue ribbon. D1835.4
- Magic strength results from songs. (Cf. D1781.) D1835.5
- Magic strength from demon. D1835.6
- Magic waxing and waning of strength. It waxes till noon and wanes thereafter. D1836
- Ghost's strength waxes and wanes with height of fire. D1836.1
- Strength wanes at particular places. D1836.2
- Magic waxing of strength at night. D1836.3
- Sorrowing father magically restored as lost son approaches. He had lost strength, sight and hearing when son left home. D2161.4.10.4
- Fairies possess extraordinary strength. F253.1.1
- Trolls' food gives man supernatural strength. F455.4.2.1
- Giant's strength in hair. (Cf. D1831, G221.1.) F531.1.6.13
- Wild man of superhuman strength. F610.1
- Dwarf-hero of superhuman strength. F610.2
- Warrior of special strength (Berserk). (Cf. F1041.8.6.) F610.3
- Man with strength of many men. F610.4
- Man with four men's strength. F610.4.1
- Man with twelve men's strength. F610.4.2
- Man with seventy men's strength. F610.4.3
- Man with strength of animals. F610.5
- Man with strength of lion. F610.5.1
- Man with strength of ten elephants. F610.5.2
- Hero's unusual strength from drinking his own mother's milk. F611.2.0.1
- Strong hero suckled by mermaid. Gives him strength of twelve men. F611.2.2
- Strong hero acquires his strength. (Cf. F611.2.2.) F611.3
- Extraordinary strength from fasting for 12 years and eating nothing except earth. F611.3.0.1
- Hero's precocious strength. Has full strength when very young. F611.3.2
- Extraordinary strength; elephant-wrestler. F617.1
- Sword so heavy that hero must take drink of strength before swinging it. F833.1
- Man sweats blood and absorbs hair into head on exertion of strength. F1041.10
- Strength from anger enables man to break binding chain. F1041.16.3.1
- Strength from anger causes man to break stone. F1041.16.3.2
- Strength from anger enables man to tear opponent to bits. F1041.16.3.3
- Ritual cannibalism: corpse of hero (demigod) eaten to acquire his strength. G13.1
- Strength of witches. G221
- Strength of witches in hair. G221.1
- Strength of witches depends on their touching earth. G221.2
- Witch has extraordinary bodily strength. (Cf. D1830, F610.) G221.3
- The devil performs deeds of unusual strength. G303.9.2
- Troll's food gives men strength. G304.2.2.1
- Suitor contest: trial of strength. H331.14
- Suitor test: overcoming princess in strength. H345
- Test of strength. H1562
- Test of strength: pulling up tree by roots. H1562.1
- Test of strength: cutting tree with one stroke. H1562.1.1
- Test of strength: lifting stone (fireplace, etc.) H1562.2
- Test of strength: lifting sword. H1562.2.1
- Before undertaking rescue, bat tests strength by lifting stone. H1562.2.2
- Test of strength: breaking heavy glass bottle over loaf of rye bread. H1562.3
- Test of strength: prodigious jump. H1562.4
- Test of strength: heavy stone flung at boaster; he throws it back. H1562.5
- Test of strength: breaking spirited horse. H1562.6