Motifs
The narrative atoms
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145 motifs match “visible” — showing the first 100; narrow the words for the rest · back to the chapters
- Invisible creator. A11
- Invisible god. A102.9
- Echo invisible. A497.1
- Visible sun is the "pet" of real sun. A722.12
- Priest stamps on stone to prove truth of pope; print is still visible. A972.1.2
- Lightning as torches of invisible dancers. A1141.7.1
- Why the center of man's eye is black: blackened by spirits to make themselves invisible. A1319.7
- Why spirits are invisible. A2862
- Flight on invisible horse. B184.1.6.1
- Magic invisible pig. B184.3.2.1
- Boy who plays marriage-game finds he has actually been married to a spirit (invisible during ceremony). C167.1
- Magic object renders invisible. D1361
- Magic ash-tree renders invisible. (Cf. D950.6.) D1361.3
- Magic calabash renders invisible. (Cf. D965.2.) D1361.4
- Magic seed renders invisible. D1361.5
- Magic fernseed renders invisible. (Cf. D971.3.) D1361.5.1
- Magic flower renders invisible. (Cf. D975.) D1361.6
- "Hand of glory" renders light invisible. Candles of human fat from dead man's hand make light invisible except to man holding it. (Cf. D1162.2.1.) D1361.7
- Heart of unborn child renders person invisible. (Cf. D997.1.1.) D1361.8
- Serpent's crown renders invisible. (Cf. D1011.3.1, B112.) D1361.9
- Magic feather renders invisible. (Cf. D1021.) D1361.10
- Magic herb renders invisible. (Cf. D965.) D1361.11
- Saint's tunic renders invisible. (Cf. D1052.) D1361.12.1
- Magic belt renders invisible. (Cf. D1057.) D1361.13
- Magic hat renders invisible. (Cf. D1067.1.) D1361.14
- Magic cap renders invisible: tarnkappe. (Cf. D1067.2, D1361.16.) D1361.15
- Saint's cowl renders invisible. (Cf. D1067.3.1.) D1361.16
- Magic ring renders invisible. (Cf. D1076.) D1361.17
- Magic sword renders invisible. (Cf. D1081.) D1361.18
- Magic jewel renders invisible. (Cf. D1071.) D1361.19
- Helmet renders invisible. (Cf. D1101.4.) D1361.20
- Ship becomes invisible. (Cf. D1123.) D1361.21
- Magic medicine renders invisible. (Cf. D1240.) D1361.22
- Magic pills render invisible. (Cf. D1243.) D1361.22.1
- Magic salve renders invisible. (Cf. D1244.) D1361.22.2
- Magic charm renders invisible. (Cf. D1241.) D1361.23
- Magic drops render invisible. (Cf. D1242.3.) D1361.24
- Magic wand renders invisible. (Cf. D1254.1.) D1361.25
- Magic staff renders invisible. (Cf. D1254.) D1361.25.1
- Magic formula renders invisible. (Cf. D1273.) D1361.26
- Magic light renders invisible. (Cf. D1162.) D1361.27
- Magic mirror renders invisible. Does so when owner looks into it. (Cf. D1163.) D1361.28
- Magic animal's heart renders invisible. (Cf. D1015.1.) D1361.29
- Magic bird-nest renders invisible. (Cf. D1292.) D1361.30
- Magic song renders invisible. (Cf. D1275.) D1361.31
- Magic mask renders invisible. (Cf. D1067.4.) D1361.32
- Magic veil renders invisible. (Cf. D1061.) D1361.33
- Magic bag renders invisible. (Cf. D902.1.1.) D1361.34
- Magic tiger's hair renders invisible. (Cf. D1023.) D1361.35
- Magic trousers render invisible. (Cf. D1055.) D1361.36
- Magic shirt renders invisible. (Cf. D1056.) D1361.37
- Magic boots render invisible (Cf. D1065.1.) D1361.38
- Fact that woman bears future saint in womb renders her invisible. D1361.39
- Magic cloth renders invisible. (Cf. D1051.) D1361.40
- Cross renders invisible. D1361.41
- Magic lampblack renders invisible. (Cf. D931.1.3.) D1361.42
- Magic mark on forehead renders invisible. D1361.43
- Magic ashes render invisible. (Cf. D931.1.2.) D1361.44
- Invisible objects. (Cf. D1981.3; F235.1.) D1655
- Invisible weapons. (Cf. D1080.) D1655.1
- Invisible arrows. (Cf. D1092.) Visible to one person alone. D1655.1.1
- Magic power to see invisible creatures. D1825.3
- Certain persons invisible. D1981
- Certain objects invisible. D1982
- Magic door invisible to women. D1982.1
- Ship made invisible. D1982.2
- Chariot made invisible. D1982.3
- Boat made invisible. D1982.5
- Exorcising invisible man by flailing air with peach branch. D2176.6
- Dead husband returns and lives with his wife. He is invisible to others. (Cf. F378.) E321.2
- Summoned ghost audible and visible only to person who has summoned him. E389.2
- Footsteps of invisible ghost heard. E402.1.2
- Invisible ghost plays musical instrument. (Cf. E548.) E402.1.3
- Invisible ghost jingles chains. (Cf. E231.4.) E402.1.4
- Invisible ghost makes rapping or knocking noise. (Cf. F470.) E402.1.5
- Sounds made by invisible ghosts of animals. (Cf. E520.) E402.2
- Invisible ghosts. E421.1
- Ghost visible to one person alone. E421.1.1
- Ghost visible to horses alone. E421.1.2
- Ghost visible to dogs alone. E421.1.3
- Ghosts visible only to sheep. E421.1.4
- Ghosts visible only to seals. E421.1.5
- Ghost visible only to wild fowls. E421.1.6
- Ghost invisible during day. E452.2
- Wild huntsmen invisible. E501.9
- Otherworld visible from high mountain. F132.0.1
- Fairies invisible. F235.1
- Fairies visible only at certain times. F235.2
- Fairies visible only at night. F235.2.1
- Fairies visible only at noonday. F235.2.2
- Fairies visible to one person alone. F235.3
- Fairies made visible through use of magic object. F235.4
- Fairies made visible through use of ointment. (Cf. E361.3.) F235.4.1
- Fairies made visible through use of magic soap. F235.4.2
- Fairies made visible through use of magic stone on eyes. F235.4.3
- Fairies made visible through use of magic water. F235.4.4
- Fairies made visible through the use of saliva. F235.4.5
- Fairies made visible when one carries four-leaf clover. (Cf. D1323.14.) F235.4.6
- Fairies made visible by stepping on certain spot. F235.5
- Fairies made visible by standing on another's foot. F235.5.1