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146 motifs match “water-spirit” — showing the first 100; narrow the words for the rest · back to the chapters
- Mythical horse belonging to water-spirit. B19.3.2
- Tabu: offending water-spirit. C41
- Magic object summons water-spirit. D1421.2
- Magic arrow summons water-spirit. (Cf. D1092.) D1421.2.1
- Water-spirits. [Note: For help in the preparation of this item I am indebted to Miss Josephine Martin of Chicago.] F420
- Form and appearance of water-spirits. See F420.5.2.7. F420.1
- Water-spirit as man. F420.1.1
- Water-spirit appears as handsome man. F420.1.1.1
- Water-spirit appears as black man. F420.1.1.2
- Water-spirit as small gray man. Has green eyes and gray hair. F420.1.1.3
- Water-spirit as man clothed in white and accompanied by a dozen attendants. F420.1.1.4
- Water-spirits have one eye. F420.1.1.5
- Water-spirit as woman (water-nymph, water-nix). (Cf. F423.1.) F420.1.2
- Water-spirits in animal form. F420.1.3
- Water-spirit as toad. F420.1.3.1
- Water-spirit as fish. F420.1.3.2
- Water-spirit as one-eyed fish. (Cf. F420.1.1.5.) F420.1.3.2.1
- Water-spirit as horse. F420.1.3.3
- Water-spirit as bull. F420.1.3.4
- Water-spirit as stork. F420.1.3.5
- Water-spirit as cat. F420.1.3.6
- Water-spirit as goat. F420.1.3.7
- Water-spirit as mouse. F420.1.3.8
- Water-spirit as snake. F420.1.3.9
- Water-spirit as frog. F420.1.3.10
- Water-spirit as ape-like creature. F420.1.3.11
- Water-spirit as otter. F420.1.3.12
- Water-spirits in abnormal form. F420.1.4
- Body of water-spirit is half human and half fish or snake. F420.1.4.1
- Water-spirits have body covered with fish scales. F420.1.4.2
- Water-spirits as dwarfs. (Cf. F451.) F420.1.4.3
- Water-spirits have hunchback. (Cf. F451.2.1.4.) F420.1.4.4
- Water-spirits with human body and webbed feet and hands. F420.1.4.5
- Water-spirits with horse feet. F420.1.4.6
- Water-spirits with green hair and beard. F420.1.4.7
- Water-spirits with green teeth. F420.1.4.8
- Water-spirit with extraordinarily long hair. F420.1.4.10
- Water-spirits invisible. F420.1.5
- Invisible water-spirit claps hands and speaks. F420.1.5.1
- Mysterious voice – water-spirit – is calling from sea. F420.1.5.2
- Dress of water-spirits. F420.1.6
- Water-spirits are dressed like people of surroundings. F420.1.6.1
- Water-spirits are clad in clothes of gold and silver. F420.1.6.2
- Water-spirits wear precious adornment. F420.1.6.3
- Water-spirits wear wreath of flowers and reed on hair and dress. F420.1.6.4
- Color of water-spirit's clothes. F420.1.6.6
- Water-spirits are clad in red. F420.1.6.6.1
- Water-spirits are clad in gray. (Cf. F236.1.4, F451.2.7.3.) F420.1.6.6.2
- Water-spirits are dressed in green. (Cf. F451.2.7.2.) F420.1.6.6.3
- Water-spirits are dressed in white. F420.1.6.6.4
- Water-spirits are dressed in blue. F420.1.6.6.5
- Water-spirits are nude. (Cf. F238.) F420.1.6.7
- Water-spirits appearing like human beings are recognized by traces of water. F420.1.7
- Corner of water-spirits' dress is always wet. F420.1.7.1
- Coat pockets of water-spirits are dripping with water. F420.1.7.2
- Water-spirits leave trace of water when standing or walking. F420.1.7.3
- Home of water-spirits. (Cf. F420.7.1.) F420.2
- Water-spirits live in castles of crystal under water. (Cf. F451.4.3.4.) F420.2.1
- Water-spirits' under-water castle is luxuriously furnished. F420.2.1.1
- Water-spirits live in village under water. F420.2.2
- Water-spirits have garden. F420.2.3
- When water-spirits are outside their homes the seas are heavy. (Cf. F420.1.5.3.) F420.2.4
- Water-spirits have hearth made of three human skulls. F420.2.5
- Social life among water-spirits. F420.3
- Water-spirits have family life under water. F420.3.1
- Water-spirits have likings and occupations like human beings. F420.3.2
- Water-spirits dance. F420.3.2.1
- Water-spirits bake. F420.3.2.4
- Water-spirits mend clothes. F420.3.2.5
- Water-spirits have kingdom under water: queen, king, attendants, vassals. F420.3.3
- Water-spirits have laws. F420.3.4
- Water-spirits must be in water before midnight; delay is punished with death indicated by blood in water. F420.3.4.1
- Water-spirits must be in water before dawn; delay is punished with death. (Cf. F451.3.2.1. and cross-references there given.) F420.3.4.2
- Water-spirits visited by mortal. F420.3.5
- Characteristics of water-spirits. F420.4
- Water-spirits possess magic power. F420.4.1
- Protean transformation of water-spirit. F420.4.1.1
- Water-spirits have supernatural lapse of time: days seem like years. (Cf. F377.) F420.4.2
- Water-spirits are cannibals: devour mortal victim, suck blood. F420.4.3
- Water-spirits are grateful. F420.4.4
- Water-spirits are jealous. F420.4.5
- Seeing and observing of water-spirits has fatal consequences. F420.4.7
- Water-spirits have treasures under water. F420.4.8
- Water-spirit controls water-supply. F420.4.9
- Water-spirits are prophetic. (Cf. F420.5.1.1.) F420.4.10
- Deeds and actions of water-spirits. F420.5
- Kind water-spirits. F420.5.1
- Water-spirits protect and warn sailor against storm and in tempest. F420.5.1.1
- Water-spirits save shipwrecked people. F420.5.1.1.1
- Water-spirits help poor. F420.5.1.2
- Water-spirits help lovers. F420.5.1.3
- Water-spirits work as servants for mortal for small compensation. F420.5.1.4
- Water-spirits work as servants for mortal but disappear when compensation is offered or origin suspected. F420.5.1.5
- Water-spirits work at night in home of mortals. F420.5.1.6
- Water-spirits give gifts to mortals. (Cf. F342, F451.5.1.5.) F420.5.1.7
- Water-spirits give money, gold, or precious stones. (Cf. F451.5.1.5.) F420.5.1.7.1
- Seemingly worthless gifts of water-spirits turn to gold. (Cf. F451.5.1.4. and cross references there given.) F420.5.1.7.2
- Water-spirits give magic gifts. F420.5.1.7.3
- Water-spirit returns to the woodchopper a silver axe in place of the one he has lost. F420.5.1.7.4
- Water-spirit gives mortal fish. F420.5.1.7.5