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72 motifs match “weapons” · back to the chapters
- Weapons of the gods. A157
- Thunderweapon. Stone weapons (axes) brought down by thunderbolt (from Thunder God). A157.1
- Extraordinary weapons of culture hero. A524.2
- River in hell filled with weapons. A671.2.2.2
- Sun has weapons of iron to repel enemies. A739.9
- Moon has wooden weapons, therefore vulnerable. A759.1
- Indentions on rock from weapons (limbs) of robbers through power of saint. A972.3.1.1
- Indentions on rocks from weapons, knees, and elbows (of persons slain by hero). A972.5.4
- Thunder from clashing weapons of warring spirits in sky. A1142.6.1
- Iron at first was made for food, not for weapons. A1432.1.1
- Acquisition of weapons. A1459.1
- Dragon cannot be killed with weapons. B11.12.1
- Dragon which cannot be killed with weapons is kicked in vulnerable spot. B11.12.1.1
- Weapons made from bones of helpful horse. B338
- Tabu: women not to touch man's weapons. (Cf. C835.2.) C181.3
- Tabu: seeing dead man not killed by weapons. C319.2
- Tabus concerning weapons. C835.2
- Tabu: reddening weapons without satiety. C835.2.5
- Transformation: stones to weapons. D452.1.11
- Transformation: woman to fly so as to help hero pick out weapons from among many. D659.14
- Magic weapons. D1080
- Magic quilt protects wearer from demons and human weapons. (Cf. D1167.) D1385.23
- Weapons magically venomous. (Cf. D1080.) D1402.7.0.1
- Magic garment makes weapons useless. (Cf. D1052.) D1414.5
- Weapons weep as warning to master. (Cf. D1080.) D1618.4
- Invisible weapons. (Cf. D1080.) D1655.1
- Invulnerability from weapons. D1841.5
- Man proof against weapons. D1841.5.1
- Magic animal proof against weapons. D1841.5.2
- Weapons magically dulled. D2086
- Weapons magically blown out of enemies' hands. D2086.3
- Man makes all of iron in enemy's storehouse disappear so weapons cannot be made. D2089.1
- Horse and weapons needed by hero are provided after incense is offered to Nandia, the Bull. D2107.1
- Broken weapons magically restored. (Cf. D1080, F1098, H1023.8.) D2163.1
- Dwarf prevented from getting into his stone before sunrise till he promises to do what hero demands (especially forge weapons). (Cf. D451.3.4.2, D451.4.1.12, F451.5.2.13.) F451.3.2.1.1
- Dwarfs curse weapons and treasures which they are forced to give (or which the receiver does not appreciate). F451.5.2.13
- Dwarfs make weapons and other precious objects for the gods. (Cf. F451.3.4.2.) F451.10.4
- Giant's enormous weapons. F531.4.5
- Little soldiers with officer on rabbit (long needles and knives for weapons). F535.2.8
- Strong hero tests weapons. Breaks first swords. F611.3.3
- Strong hero wields many weapons at once. F628.5
- Extraordinary weapons. F830
- Other extraordinary weapons. F839
- Chariots, stones, weapons join in keen at hero's death. F994.2
- Weapons confined by flying nets of hair in furious battle. F1084.0.2
- Warriors use teeth after they exhaust weapons. F1084.2
- Recognition of reincarnated person by ability to identify former weapons. H19.1.1
- Identification by weapons. H125
- Hero, despising weapons, fights with fists alone. J246.2
- Destruction of enemy's weapons. J621
- Foolishness of surrendering weapons. J642
- Combat won by means of substituted weapons. K97.2
- Deception by hiding weapons. K818.4
- Concealed weapons in food basket sent king: kills servant who opens it. K929.11
- Feigned ignorance about the whereabouts of hero's weapons and horse in order to keep him as monk. K1792.2
- Warriors whitewash weapons thus disguising identity of one of their number who bears white-handled battle-axe. K1839.6
- Weapons disguised permit entry to enemies' camp. K2357.5
- Vow never to give more than one blow in a fight and never to beat a fallen enemy nor take his weapons. M166.1
- Devil as helper of robber refuses to let women's ornaments be stolen. They are his own weapons. M212.1
- Prophecy: weapons with which man is killed will recount deed to his son. M359.1
- Curse given to negate good wish. Odin gives man life three times the normal; Thor ordains that in each he is to commit crime. Odin gives him the choicest weapons; Thor denies him landed property, etc. M416
- Accidental death of father from fall into the fire when taking down weapons for his son. N339.8.1
- Dying man asks friends to let his son inherit his friendship together with his father's weapons. P310.4.1
- Weapons. P553
- Poisoned weapons. P553.1
- First to reach field of combat has choice of weapons. P557.4.1
- Choice of weapons alternates each succeeding day. P557.4.3
- Princess hangs up weapons of dead lover as continual reminder. T85.2
- Weapons and horses procured for boy at his birth. T602
- Precocious young child demands weapons. (Cf. T617.1.) T615.5
- Future hero as child isolated from world kills increasingly larger game with superior weapons. T617.1
- Worship of weapons. V1.9.2