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Motifs — first 20 of 27
- Magic object compels person to dance. D1415
- Magic object compels person to laugh (shriek). D1419.1
- Magic grave compels person to laugh (shriek). (Cf. D1299.2.) D1419.1.1
- Magic flute compels woman to come to man. (Cf. D1223.1.) D1426.1
- Magic pipe compels woman to come to man. (Cf. D1224, D1427.1.) D1426.3
- Magic object compels one to follow. D1427
- Magic pipe compels one to follow. Pied Piper of Hamelin. (Cf. D1224.) D1427.1
- Woman's arm-tassel lent to ogre compels her to follow him. D1427.2
- Lute (rubbed) compels one to follow. (Cf. D1232.) D1427.4
- Harp compels one to follow. (Cf. D1231.) D1427.5
- Magic stone turned thrice compels person to return to it. (Cf. D931.) D1429.1
- Man compels food to enter magic sack. D1472.1.22.1
- Magic object compels fugitive to betray himself. D1612.2
- Magic ring compels would-be fugitive to keep calling out, "Here I am". (Cf. D1076.) D1612.2.1
- Magic book, once used, compels person to do evil. (Cf. D1266.) D1678
- Wizard compels thief to return stolen property. D1817.0.1.3
- Wizard compels thief to deliver stolen property in person to the owner. D1817.0.1.3.1
- Saint magically compels thief to return goods. D1817.2.2
- Devil compels two miners to follow him. G303.9.5.3
- King: What is your mother doing? Youth: She drives away the hungry and compels the filled to eat. (Drives away the hungry hens and stuffs the geese.) H583.4.4