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Motifs — first 20 of 54
- Gods imprisoned. A173.2
- Hoarded game released. Animals are kept imprisoned by malevolent creature. Released by culture hero. A1421
- Owl as watchman goes to sleep: does not see by day. He is placed as watchman of wren who is imprisoned in a mousehole. (Cf. A2332.6.6.) A2233.3
- Animals help imprisoned master. B544.1
- Imprisoned cleric comes to answer saint's prayers in ritual. D2074.2.5.1
- Witch made to enter boulder magically and imprisoned therein. D2078.1
- Demons imprisoned by magic. D2177.1.1
- Demon imprisoned in pomegranate. D2177.2
- Evil spirits imprisoned in stone. D2177.3
- Souls of dead imprisoned in tree. E755.4.1
- Fairy imprisoned in tree. (Cf. F386.5.) F386.1
- Fairy imprisoned as punishment. (Cf. F386.1.) F386.5
- Thumbling imprisoned in a sausage. F535.1.1.8
- Devil repays a kindness: returns coat lent him and brings the one who had shown him kindness back home when imprisoned. G303.22.1
- Ogre imprisoned in his own house. G514.2
- Ogre imprisoned in cave. G514.2.1
- Suitor test: to get to imprisoned princess in a year's time. H322.2
- Formerly I was daughter, now I am mother; I have a son who was the husband of my mother. (Girl has nursed her imprisoned father through a crack in the prison wall.) H807
- Crab would rather be killed outright than imprisoned and starved. J216.3
- Imprisoned musician defends himself. Has been imprisoned because the king did not like the way the musician looked at him. After a year the king returns as a conqueror and sees musician. The latter says that he saw the king's conquests in a vision and was blessing him when he looked at him. The musician is honored. J814.1
Tale types