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Motifs — first 20 of 91
- Former age: spirits and ogres lived with men, and gods appeared in human guise. A1101.1.3
- Progressive degeneration to present race of men. A1220.1
- Country ridded of ogres and made peaceful. A1416
- Transformation: ogress to man. D11.1
- Transformation: normal men to ogres. Become ravenous. D47.2
- Transformation: princess to ogress. D47.3
- Transformation: ogress's tongue to surfboard. D457.14.1
- Transformation to hide from ogress. D642.5.1
- Transformation to escape ogress. D642.6
- Magic power of seeing Death at head or foot of bed and thus forecasting progress of sickness. D1825.3.1
- Magic invulnerability of ogres. D1840.3
- Dead ogress reincarnated as bramble-bush which prevents escape of fugitive. E631.4
- Ferocious animal guardian of separable soul of ogress. E710.1
- Life token: direction dagger points determines if ogress has been killed. E761.7.15
- Evil spirits. Demons. See whole chapter "G" for witches and ogres. F402
- Trolls. Sometimes underground spirits, sometimes also thought of as mountain-spirits. In many tales trolls are ogres. (Cf. G100, G400–G599.) F455
- Giant. A person of enormous size. (For giants who are primarily ogres see G100 and G400–G599.) F531
- Room heated by crowded corpses kept on hand by ghoulish ogres. F686.2
- Castle inhabited by ogres. F771.4.1
- Castle guarded by giants (ogres). F771.5.2