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Motifs
- Sorcerer's army of magic animals. B268.4
- Parts of sorcerer's body turn into serpents. D447.9
- Magic objects possessed by witch, sorcerer or evil dwarf. (Cf. F451.7, G234, D1711.) D801.1
- Sorcerers use marrow of corpses' bones. D1278.2
- Sorcerer's power lost when his teeth are knocked out. D1741.8
- Only sorcerers can see ghosts. E421.1.1.2
- Sorcerer and books in mountain. Opens only for short periods. F721.2.3