Motifs
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152 motifs match “boat” — showing the first 100; narrow the words for the rest · back to the chapters
- Divinity departs in boat over sea. A192.2.2
- Culture hero arrives (and departs) in boat. A513.2
- Boat of the sun. A723
- Moon-boat. A757
- Deluge: escape in boat (ark). A1021
- Origin of boat-building. A1445.1
- Mermaid's singing causes sleep. Girl tumbles from boat and drowns. B81.11
- Mermaid asks captain to move boat which blocks entrance to her dwelling. B81.13.1
- Mouse makes boat of bread-crust. Takes animals and birds into boat. It capsizes. B295.1
- Boat towed by dog. B541.4.1
- Boat drawn by swans (geese). B558.1
- Tabu: pointing boat toward island of the gods. C51.9
- Tabu: looking at certain boat. C315.1
- Tabu: disembarking from boat on return from other world. C524
- Clerics' voyage unsuccessful because they sailed in boats of skin. C841.0.1
- Tabu: grumbling at narrowness of certain boat. C881.1
- Transformation into a boatman. D23.1
- Transformation: man to boat. D255
- Transformation: shell to boat. D452.2.1
- Transformation: sling-stick to boat. D454.9.2
- Ship becomes small boat. D491.7
- Boat transforms self at will of master. D632
- Magic boat. (Cf. D1123.) D1121
- Boat made by magic. D1121.0.1
- Magic hollow-log boat. D1121.1
- Water rages by boat of would-be murderer. (Cf. D1242.) D1317.22
- Magic wishing-boat. (Cf. D1121.) D1470.1.43
- Touching magic boat with exposed child in it cures leprosy. (Cf. D1121.) D1502.4.3
- Self-propelling (ship) boat. (Cf. D1121, D1123, D1520.15.) D1523.2
- Boat propelled by magic awl. (Cf. D1187.) D1523.2.2
- Boat propelled by magic wand. (Cf. D1254.1.) D1523.2.3
- Boat obeys master's will. D1523.2.4
- Boat guides self. D1523.2.5
- Boat guided by magic songs. (Cf. D1275.) D1523.2.6
- Boat guided by magic sea-charm. (Cf. D1273.) D1523.2.7
- Self-guiding rudderless boat. D1523.2.7.1
- Magic boat is rowed by two wooden figures as soon as it is put on water. (Cf. D1524, D1620.) D1523.2.8
- Magic stone serves as boat. (Cf. D931.) D1524.3
- Island canoe. Magic island acts as canoe or boat. (Cf. D936, D1122.) D1524.4
- Magic sod serves as boat. (Cf. D934.1.) D1524.7
- Leaf serves as boat. (Cf. D955, D1121.) D1524.8
- Leaf serves as boat for saint. D1524.8.1
- Magic submarine ship (boat). (Cf. D1123.) D1525
- Magic journey in flying boat. (Cf. D1123.) D1532.11
- Boat made invisible. D1982.5
- Sailing in a leaky boat without sinking. D2121.13
- Ghost unties boats, setting them adrift. E299.5
- Boat to land of dead. E481.2.2
- Phantom boat. E535.3.2
- Dead drag boat to strand. E543
- Boat to lower world. F93.0.1
- Island of Tir Tairngire (Land of Promise) cannot be reached in boat made of "dead soft skins of animals." F111.2.1
- Otherworld island disappears leaving voyagers in boat at sea. F134.2
- Journey to otherworld in boat. F157
- Journey to otherworld in crystal (glass) boat. F157.1
- Magic boat to fairyland. F213.1
- Fairy boat. F242.2
- Glass boat for fairy. F242.2.1
- Fairy boat of bronze. (Cf. F841.1.2.) F242.2.2
- Fairy boat from flax-stem. F242.2.3
- Fairy harper in tiny bronze boat. F262.3.1.3
- Water-spirit turns boat in circle. F420.5.2.7
- Water-spirit crushes boat. F420.5.2.7.1
- Rainbow draws to itself fisherman and his boat. F439.1.1
- Man with legs so long he can steady boat as he stands in ocean. F517.0.2.1
- Giantess so heavy that boat almost sinks. F531.2.13
- Giant has stone as boat. F531.4.8
- Strong man as rower; breaks boat. F614.4
- Strong man as rower: rows one side of boat against many at other. F614.4.1
- Strong man carries boat (ship). F624.7
- Strong man tears boat apart with hands. F639.6
- Skillful tailor sews together scattered planks in capsizing boat. F662.2
- Rapid boat-builder can build boat in twinkling of an eye. F671.1
- Extraordinary boat (ship). F841
- Stone boat (ship). F841.1.1
- Bronze boat. F841.1.2
- Boat made of nutshells. F841.1.4
- Golden boat with copper rudder. F841.1.8
- Silver boat. F841.1.9
- Boat looks like gold. F841.1.10.1
- Boat made of a tree trunk. F841.1.11
- Boat from gourd. F841.1.12
- Iron boat. F841.1.13
- Bridge of boats across sea. F842.2.3.1
- Winged serpent as boat: passengers within. F911.3.2
- Man builds boat and sails about in giant's belly. F911.5.1
- Luminous witch-boat. Carries fishermen to bottom of sea. G222.2
- Witch raises wind to aid becalmed boat. G283.1.2.2
- Exposure in boat as test of sin. H263.1
- Suitor test: boat race. H331.5.4
- Test of resourcefulness: weighing elephant. Man puts him on boat; marks water-line; fills boat with stones until it sinks to same line; weighs stones. H506.1
- Test of resourcefulness: carrying wolf, goat, and cabbage across stream. Man is to set across a stream, in a boat that will hold himself and only one other object, a wolf, a goat, and a cabbage. He must do this so that the wolf doesn't eat the goat, nor the goat the cabbage. Two solutions: (1) (a) take goat over, (b) take wolf over and goat back, (c) take cabbage over, (d) take goat over; (2) (a) take goat over, (b) take cabbage over and goat back, (c) take wolf over, (d) take goat over. H506.3
- Task: making boat from splinters of a spindle and shuttle. H1022.7
- Question (on quest): When will a ferryman be released from his duty? Answer: When he is able to get out of the boat and leave the oar in another's hand. H1292.8
- The bookman and the boatman: each ignorant of other's work. Bookman's swimming saves their lives. J251.1
- Which mare is mother of colt: colt taken in boat to the middle of river; mother will swim to it. J1171.4
- Series of clever unjust decisions: plaintiff voluntarily withdraws. (1) Man pulls off borrowed horse's tail: he shall keep horse till tail grows on. (2) Man falls out of bed and kills a baby (or causes a miscarriage): he shall beget a new baby for the mother. (3) Man falls from a bridge and kills boatsman's son: shall allow boatsman to fall from bridge and kill him. J1173
- Eight-oared ferry-boat mistaken for an animal which must have long legs to wade the stream. J1772.14
- The obedient log. A fool sees a boat (with rowers) obedient to commands, "Right! Left!" etc. He asks what kind of wood the boat is made of. Later he gets a log of that wood and tries to make it obey commands. J1828
- The boat gets tired. The woman tries to tire out her rival's boat so as to win the race, but only tires herself. J1884