Motifs
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138 motifs match “burning” — showing the first 100; narrow the words for the rest · back to the chapters
- Burning plains in hell. A671.2.4.4
- Sun-snarer: burnt mantle. A boy is angered because the sun burned his mantle. He makes a snare and catches the sun and delays him so that everything is burning up. A mouse finally gnaws the snare in two. A728.1
- Man in moon has punishment for burning brush on Sunday. A751.1.1
- Insects from devil's post-hole. Devil is given enough land to dig a post-hole. From this come all kinds of insects. To stop them a burning log is put in the hole. Insects therefore hate smoke. A2004
- Animal characteristics from burning or singeing. (Cf. A2378.8.4, A2411.1.2.5, A2411.1.3.2, A2411.1.4.1, A2411.1.6.5, A2411.2.1.1, A2411.2.1.4, A2411.2.1.9, A2411.2.1.7, A2411.2.1.11, A2411.2.5.2, A2411.2.5.1, A2411.2.1.15, A2411.2.6.8, A2411.4.2, A2411.4.3, A2411.5.3.) A2218
- Otters supply man with fish and burning wood daily. B292.7
- Animal saves man from death by burning. B526
- Tabu: burning animal husband. C36.1
- Tabu: burning saja wood (terminalia tomentosa). C514
- Tabu: harming tree in any way before burning it. C519.1
- Tabu: burning caterpillars. C841.3
- Burning as punishment for breaking tabu. C927
- Burning and drowning as punishment for breaking tabu. C927.3
- Transformation by fumigations. Burning of magic perfume transforms. (Cf. D1245.) D575
- Disenchantment by burning magic hair. D771.1
- Disenchantment made permanent by burning cast-off skin. Cf. D721.3. D793.2
- Each drop of innocent blood turns to burning candle. D1318.5.3
- Magic ointment gives immortality. Burning at night and anointment with magic ointment by day. (Cf. D1244.) D1346.8
- Burning candle stuck with pins fetches lover. D1355.3.6
- Magic object protects against cold or burning. D1382
- Magic pebble prevents burning. (Cf. D931.) D1382.1
- Fat of crow prevents burning. (Cf. D1017.1.1.) D1382.2
- Magic oil prevents burning. (Cf. D1244.) D1382.4
- Magic shirt protects from cold and burning. (Cf. D1056.) D1382.6
- Magic garment prevents burning. (Cf. D1052.) D1382.10
- Ever-burning lamp. (Cf. D1162.1, D1645.) D1652.6
- Ever-burning candle. (Cf. D1162.2.) D1652.11
- Self-burning bush. (Cf. D964.) D1672.2
- Magic results from burning. D1787
- Burning magically evaded. (Cf. D1656.) D1841.3
- Magic animal proof against burning. D1841.3.1
- Immortality by burning. D1851.1
- Rejuvenation by burning. D1886
- Rejuvenation by burning and throwing bones into tub of milk. (Cf. D1338.4.) D1886.1
- Tormenting by sympathetic magic. Person (usually witch) tormented by abusing an animal or object. The usual methods of abuse are burning or sticking with pins. D2063.1.1
- Summoning by burning hair. D2074.2.2
- Genie called by writing his name on papers and burning them. (Cf. D1421.) D2074.2.4
- Burning by magic. (Cf. D2158.) D2144.4
- Cure by burning grain where man has died. (Cf. D1787.) Or where he is buried. D2161.4.8
- Evil spirit exorcised by burning fish. D2176.3.1
- Evil spirit exorcised by burning medicine. D2176.3.1.1
- Burning cut hair to prevent witchcraft. D2176.5
- Resuscitation by dismemberment. (Cf. E30, E32.) (Usually combined with burning; cf. E15.) E14
- Resuscitation by burning. E15
- Spells to recall dead lover. Boiling dead man's head, bones, or carcass in a pot, or burning a piece of lover's clothing or cat in a hot oven. E218
- Ghost will not approach a light left burning. E439.7
- Ghost laid by burning body. E446.2
- Ghost laid by burning lock of hair. E446.2.1
- Soul of sleeper prevented from returning by burning the body. E721.1.2.3
- Light must be kept burning by corpse to keep evil spirits away. E752.10.2
- Life bound up with burning brand (torch). E765.1.2
- When changeling is threatened with burning, child is returned. (Cf. F321.1.4.3.) F321.1.4.5
- Changeling made to believe that his house is burning up; he leaves. F321.1.4.9
- Strong hero engendered from burning brand. F611.1.10
- Skillful cast of stone: carries away roof tree of burning house and so puts out fire. F679.6
- Burning pillar reaching heaven. F774.2
- Extraordinary threefold death: wounding, burning, drowning. F901.1.1
- Extraordinary twofold death: burning, drowning. F901.2
- Victim kills swallower from within by burning. F912.1
- Unconsumed burning bush. F979.5.1
- Color of flame indicates what is burning. Blue for furniture, white for money, red for person. F1061.2
- Burning pit will close only if armed rider will plunge into it. F1061.3
- Burning bodies vomit. F1099.5
- Burning object forces witch to reveal herself: sympathetic magic. G257.1
- Witch exorcised by burning stick. G271.1
- Exorcism by burning object for sympathetic magic. (Cf. G257.1) G271.4.1
- Burning thatch from home of witch protects against witch. G272.17
- Witch can be destroyed only by burning her to death. G275.3.0.1
- Witch burned by burning bewitched animal. G275.3.1
- Devil chased by the fumes of burning arsenic. G303.16.14.2
- Devil exorcised by burning wood. G303.16.14.2.1
- Grass as fuel for burning ogre. G512.3.3
- Ogre killed by burning external soul. G512.5
- Ogre killed by burning feather containing his life. G512.5.1
- Ogre deceived by throwing burning oil instead of spittle on him. G572.1
- Ordeal by burning coal. H221.1
- Sanctity of person tested by survival in burning house. H221.1.2
- Ordeal by burning oil. H221.3
- Test of death by putting burning wood in the mouth of fallen warriors. H248.4
- Heat test. Attempt to kill hero by burning him in fire. H1511
- Burning food test. Attempt to kill hero by feeding him burning food. H1511.2
- The burning forge (smithy): he who salvages anvil will be king. H1574.3.1
- Test of skill for a fakir: heating iron and passing it through hands without burning them. H1576.2
- Suitor brings own lamp. Mother of girl tells suitor that she cannot have him burning her midnight oil. The next night he brings his own lamp and a can of oil, tells her he will stay all night if he wishes. J1575.1
- Fool tries to purify cotton by burning it (as the goldsmith does with gold). J1974
- Burning the wasp nest. The house catches fire and burns. J2102.5
- Burning the temple to attain notoriety. J2162.1
- Fool whose house is burning puts wood on the fire. J2162.2
- Quenching the burning boat. People row to land and fetch water from a spring to put out the fire. J2162.3
- Burning up the seal. Numskulls buy a charter from their lord. In celebration they get drunk and use the seal as a candle and forfeit their charter. J2181
- Thief enters by burning off locks. K317.1
- Burning the jackal. He expresses horror of that punishment. Sets fire to village from his burning tail. Why he has burnt tip on tail. K581.5
- Cleanest girl to be eaten by ogress: clever girl shakes sesame into fire to simulate sound of burning lice. K619.1.1
- Deceptive game: burning each other. Dupe burned (boiled) to death. K851
- Murder by burning. K955
- Murder by burning in hot oil. K955.2
- Murder by burning arrow. K955.3
- Making wife beautiful by burning her. K1013.2.1
- Burning children on promise of giving them fawn's beautiful spots. K1013.2.2
- Hot porridge in the ogre's throat. He is tricked into burning his throat. K1033