Motifs
The narrative atoms
Search in plain words, walk the chapters, or pull a thread.
167 motifs match “journey” — showing the first 100; narrow the words for the rest · back to the chapters
- Palace of gods with door at each end for sun's journey. A151.4.2
- Deity accompanies mortal on journey as guide. A185.10
- Sun's night journey. Around or under the earth. A722
- Sun's night journey in golden goblet. Helios' chariot is conveyed eastward at night in a golden goblet (or bed). A722.1
- Sun's night journey with reversed face. It returns from west to east by the same way that it came, but it turns its light side to the sky and leaves the earth in darkness. A722.2
- Sun's night journey: in land of dead. A722.3
- Mountains from primeval journeys of a god. (Cf. A901.) A962.3
- Mountains originated from primeval journeys of the first man. A962.6
- Animals go a-journeying. B296
- Animal journeys to Rome. Cock, geese, or dog go to Rome to become Pope. B296.1
- Animals direct man on journey. B563
- Animal accompanies man on journey. B579.1
- Tabu: not to lay down basket carrying bride on wedding journey. C169.1
- Tabu: eating on journey. C232
- Tabu: bride eating on journey to husband. C232.1
- Tabu: contact with things on journey to hell. C542.1
- Tabu: journeying on sabbath. C631.1
- Compulsion to give food to everyone met on journey. C675
- Tabus connected with other-world journeys. C710
- Tabu: resting on journey. C731
- Tabu: remaining on journey too long. C761.1
- Tabu: whipping magic horse more than once on journey. C762.3
- Tabus for journeys. C833
- Tabu: turning back after beginning a journey. C833.3
- Disenchantment by naked virgin undergoing frightful journey at midnight. She must come naked and alone on St. John's night between twelve and one, climb the castle walls, and enter the treasure chamber. D759.3
- Magic object protects from discomfort or from accident on journey. D1384
- Charm gives safety on journey. (Cf. D1273.) D1384.3
- Turning right-handwise insures safe journey. (Cf. D1272.) D1384.3.1
- Song as protection on journey. (Cf. D1275.) D1384.5
- Ointment gives protection on journey. (Cf. D1244.) D1384.6
- Magic journey by reading book. D1520.37
- Magic journey in flying boat. (Cf. D1123.) D1532.11
- Magic journey on back of flying golden deer. (Cf. D1520.) D1620.2.3.1
- Magic aging by contact with earth after otherworld journey. D1896
- Magic journey. D2121
- Magic journey by wishing. (Cf. D1761.) D2121.1
- Magic journey with closed eyes. Person must not open eyes while on the journey. (Cf. C300.) D2121.2
- Magic journey through power of imagination. D2121.3
- Magic journey by making distance vanish. The road is contracted or the earth folded up. D2121.4
- Magic journey: man carried by spirit or devil. D2121.5
- Magic journey during which one must not think good or evil. D2121.6
- Magic journey in cloud. (Cf. D2135.) D2121.7
- Magic journey in cloud of fire. D2121.7.1
- Magic journey in whirl of snow. D2121.7.2
- Magic journey by throwing knife into whirlwind. D2121.8
- Magic journey on sunbeam. D2121.10
- Magic journey: man left on land appears in ship. D2121.11
- Magic compulsion to make journey. D2121.15
- Journey with magic speed. D2122
- Journey to otherworld with magic speed. (Cf. F0.) D2122.0.1
- Magic journey as swift as thought. (Cf. G242.) D2122.3
- Journey with speed of angels. D2122.4
- Journey with magic speed by saint. D2122.5
- Magic journey over water. D2125
- Magic underwater journey. D2126
- Magic underground journey. D2131
- Magic air journey. D2135
- Magic air journey from biting an ear. D2135.2
- Ghost substitutes for bride on her wedding journey. E363.1.1
- Dead returns to life and tells of journey to land of dead. E374
- Soul journeys from the body. E721
- Journey of soul to world of dead on reindeer. E750.3
- Journey to other world. F0
- Journey to otherworld as dream or vision. F1
- Journey to otherworld as invasion. F3
- Journey to otherworld as hunt. F4
- Journey to otherworld as penance. F5
- Journey to otherworld with angel. F7
- Journey to upper world. Most references for F0 discuss this motif. F10
- Journey to heaven (upper-world paradise). F11
- Journey to heaven in trance. F11.1
- Journey to see deity. Usually to the upper world. F12
- Journey to sky-god. F12.1
- Journey to heaven to see Buddha. F12.4
- Journey to upper world by keeping thoughts continually on heaven. F64
- Journey to upper world on horseback. F66
- Journey to upper world in chariot. F66.1
- Journey to sky-world by riding unseen in supernatural wife's chariot. F66.1.1
- Time involved in upper world journey. F76
- Five hundred years to journey from earth to heaven. F76.1
- Journey to lower world. F80
- Orpheus. Journey to land of dead to bring back person from the dead. F81.1
- Journey to land of dead to visit deceased. F81.1.2
- Journey to hell to recover devil's contract. F81.2
- Journey to hell to circumcize child. F81.3
- Journey to hell to retrieve soul of mother. F81.4
- Journey to lower world to get treasures. F81.5
- Journey to otherworld to secure bride. F87
- Journey to terrestrial otherworlds. F110
- Journey to earthly paradise. Land of happiness. (Cf. F132.1.) F111
- Journey to Isle of Laughter. F111.1
- Journey to Land of Women. Island of women, land of maidens, country of the Amazons, etc. F112
- Journey to island inhabited by only one (beautiful) woman. F112.0.1.1
- Journey inside the earth. F114
- Journey to the Land of the Unborn. F115
- Journey to the Land of the Immortals. F116
- Journey to the Land of the Thunders. F117
- Journey to Mother of Time. F118
- Journey to world of spirits. F121
- Journey to land of giants. F122