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122 motifs match “magician” — showing the first 100; narrow the words for the rest · back to the chapters
- Magician of the gods. A165.8
- Culture hero as magician (drai). A527.3
- Wolf from man transformed by magician. (Cf. A1710.) A1833.2
- Why agar-tree has magic properties. A transformed magician. A2731.4
- Animal as magician. (Cf. B154.) B191
- Ox-demon as magician. B191.2
- Tiger as magician. B191.3
- Bird as magician. B191.6
- Serpent as magician. B191.7
- Transformation: magician to paddy-bird. D169.2
- Magician fights as dragon. D199.2.1
- Water in river transformed to copper by magician. D478.9
- Transformation contest between magicians. D615.1
- Transformation by magician. D683
- Magic objects gifts of magician. D812.13
- Magic object received from magician. D818.1
- Mountain opens and lets ship on wheels out, permitting magician's escape. D1552.4
- Magician. (Cf. D1721.) D1711
- Magician's apprentice. D1711.0.1
- Magician keeps magic power in tumor in back. D1711.0.2
- Means of becoming magician. D1711.0.3
- Biblical worthy as magician. D1711.1
- Solomon as master of magicians. D1711.1.1
- Esau as magician. D1711.1.2
- Baalam as master of magicians. D1711.1.3
- Virgil as magician. D1711.2
- Sun as magician. D1711.3
- Druid as magician. D1711.4
- Fairy as magician. (Cf. F234.0.2.) D1711.5
- God or demigod as magician. D1711.6
- Odin as magician. D1711.6.1
- Aesculapius as magician. D1711.6.2
- King as magician. D1711.7
- Pharaoh as magician. D1711.7.1
- Strong man as magician. D1711.8
- Dark-haired people (with bowed nose) as magicians. D1711.9
- People of certain place as magicians. D1711.10
- Finns as magicians. D1711.10.1
- People of Gestrikland (Sweden) as magicians. D1711.10.2
- Egyptians as magicians. D1711.10.3
- People of Palmyra as magicians. D1711.10.4
- Amonites as magicians. D1711.10.5
- Amalekites as magicians. D1711.10.6
- Family of magicians. D1711.11
- Baalam's family as magicians. D1711.11.1
- People who come on ship with sickness accused as magicians. D1711.12
- Astrologer-magician. D1712.0.1
- Magic contest, magician and giant: magician would make a dog's tail crooked, the giant would straighten it – and so on, ad infinitum. D1719.1.3
- Magic power only when magician's feet touch ground. D1719.10.1
- Magic power from magician. D1721
- Magic power from donning magician's clothes. (Cf. D1052.) D1721.0.1
- Magic power obtained secretly from magician's friends. D1721.0.2
- Magic power acquired by eating fish which have eaten dead magician's flesh. D1721.2
- Magician blows magic into disciples' ears. D1721.3
- Disciples drink magician's urine. D1721.4
- Magician's disciples eat magic iron. D1721.5
- Magician's disciples acquire magic powers by study. D1721.6
- Magic knowledge of magician. (Cf. D1711, D1814.1.) D1810.0.2
- Magician rebukes secret usury. D1810.0.2.1
- Magic knowledge learned from magician teacher. D1810.4
- Advice from magician (fortune-teller, etc.). (Cf. D1711, D1810.0.2, D1817.) D1814.1
- Magician makes people lift garments to avoid wetting in imaginary river. D2031.1
- Magician appears as swineherd, dwarf, and giant in order to seduce queen and scorns her later in the same shapes. D2031.4.2
- Magician appears as beggar or old man in order to free prisoners. D2031.4.3
- Man magically made to believe himself bishop, archbishop, and pope. When he continues to refuse payment to the magician, the latter shows him the reality. D2031.5
- Magician shoots an arrow of each finger against enemy. D2091.14
- Magician (witch) controls winds. D2142.0.1
- Contest of heat and cold. Magicians contest with each other in producing heat or cold that will overcome the other. D2144.2
- Magician able to cast mountains upon enemies. (Cf. D1711.) D2152.2
- Magician opens his eyes and forest burns for twenty-four miles in front of him. D2158.1.4
- Magician carries woman in glass coffin. She comes out at his will. D2185
- Resuscitation by magician. (Cf. D1711.) E121.7
- Magician who has sold his soul to the devil hires his servant to bury him properly: the coffin bursts. (Cf. E261.2.1.) E411.9
- Heads of slain people in magician's house advises hero. E545.21
- Dwarf as magician. F451.3.3
- Giants as magicians. F531.6.5
- Magician carries mistress with him in his body. She in turn has paramour in hers. F1034.2
- Familiar's abode is magician's cellar. G225.0.5
- Familiar's abode is hearth of magician. G225.0.5.1
- Magician's familiar a pig. G225.7.1
- Magician's familiar a viper. G225.7.2
- Magician recovers lost object with devil's help. G303.22.2
- Which was most generous – husband, lover, or magician (similar)? H1552.1.1
- Test of gratitude: magician makes pupil believe himself superior. Though he has promised magician great rewards he forgets his promise. Wealth removed. H1565.1
- Magician assigned three places at a table. He confesses to carrying two persons in his body. J1141.2
- Imitation of magician unsuccessful. Person does self injury. J2411.4
- Contest with magician won by deception. K5
- Contest with magician in bringing grain out of closed bamboo: trickster brings culm-borers to make holes. K69.1
- Magician transforms self into crocodile to steal. K311.6.4
- Theft by posing as magician. Trickster claims to be working magic spell over food and eats it. K353
- Seduction by posing as magician. (Sham incantation, etc.) K1315.3
- Trickster as sham magician makes adulteress produce hidden food for her husband. K1571.1
- Trickster as sham magician buys chest containing hidden paramour. (Cf. K1515, K1542, K1555, K1556.) K1574
- Sham magician has paramour fall in a trap. Has trained bird to cling to him. K1574.1
- Woman, who pretends to faint, comes to life when beaten by magician in order to drive out alleged evil spirit. K1676.1
- Magician challenged to make good his false claim. Says he can take black and white dogs and make them gray and then reverse process. Trickster furnishes gray dog and challenges magician to show his power. K1677
- Dog procures disguise from magician to frighten tiger. K1810.2
- False bride fails when magician tests her. K1911.3.3.2
- Impostor (magician, demon) takes the place of the king. The ladies of the harem recognize the false king, and the true king is reinstated. K1934.1
- Boy, posing as magician, agitates purported all-knowing pig's head in front of his enemies, identifying them as dishonest men. K1956.10