Motifs
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46 motifs match “pursuer” · back to the chapters
- Animal saves man from pursuer. B523
- Great clam fights hero's pursuer. B523.3
- Transformation to elude pursuers. (Cf. D671, D672.) D642.7
- Transformation flight. Fugitives transforms themselves in order to escape detection by the pursuer. D671
- Fugitive transforms self to stone. Thrown to safety by pursuer. D671.0.1
- Reversed transformation flight. Transformed pursuer. Koryak: Jochelson JE VI 363. D671.1
- Obstacle flight. Fugitives throw objects behind them which magically become obstacles in pursuer's path. D672
- Magic objects as decoy for pursuer. Date palms are dropped which are transformed into animals which the pursuer stops to pick up. D672.1
- Magic thorn-tree attacks pursuer and helps fugitive. D1393.5
- Man made to appear to pursuers as woman carrying babe. D2031.6.1
- Son made to appear to pursuers as spinning wheel, buck, and hog. D2031.6.2
- Pursuers confused in other ways by magic illusion. D2031.6.4
- Wizard sells charm to raise rainstorm to enable eloping couple to escape pursuers. D2143.1.10
- Beaver sacrifices scrotum to save life. Cuts it off and leaves it for pursuers. J351.1
- Thief tells his pursuer that the thief has gone to heaven by way of a tree. While the man lies on the ground and looks up, the thief steals his horse. K341.9
- Thief guards his pursuer's horse while the latter follows a false trail. Steals the horse. K346.1
- Thieves stretch chain across road and evade pursuers. K413
- Woman covers fleeing man with placenta of goat and with blood to convince pursuers she has just given birth and thus prevents their capturing him. K522.1.1
- Fugitive disguises successively in different forms and deceives pursuer into self-injury. K533.1
- Escape from pursuers by pretending to be one of them. K579.3.1
- Pursuer persuaded to sing while captive escapes. K606.0.1
- Pursuer persuaded to put oil on a tree when he wants to climb after fugitives. K619.2
- Trickster persuades pursuers to play fatal deceptive game. K619.3
- Confederate sings and delays pursuers so that fugitive escapes. K643
- Fugitive's confederate misdirects pursuer. K646
- Bird's call attracts attention of pursuer so that trickster escapes. K648
- One animal swallows another to save him from pursuer. K649.1.1
- Trickster persuades pursuers to ride in his basket. Leaves basket on limb of tree and escapes. K676
- Pursuer persuaded to take fugitive's place in supposed swing. Hanged. (Cf. K852.) K845
- Man leads pursuers to edge of thin ice, swerves suddenly; they fall through the ice. K893.1
- The lovers as pursuer and fugitive. The wife is visited by two gallants. When the husband approaches, one goes out with drawn sword; the other hides in the house. She convinces her husband that she has given refuge to a fugitive. K1517.1
- Fugitive in tree urinates from fright: pursuers think it rain and leave. N696
- Runaway ox leads pursuer to burial place of Adam and Eve. N774.3.1
- Obstacle flight – Atalanta type. Objects are thrown back which the pursuer stops to pick up while the fugitive escapes. R231
- Fugitive cuts tail of camel caught by pursuer and it turns into grass. R231.2
- Helpful animal's tail cut off so pursuers who hang onto tail are shaken off into river. R231.2.1
- Fugitive kills pursuer and takes his extraordinary horse to continue flight. R233
- Fugitives cut support of bridge so that pursuer falls. R235
- Pursuers aided by magic weather phenomenon. R236
- Fugitive has magic wind against him, pursuer with him (caused by goddess). R236.4
- Pursuer misdirected by animal to help fugitive. R243.1
- Crane-bridge. Fugitives are helped across a stream by a crane who lets them cross on his leg. The pursuer is either refused assistance or drowned by the crane. R246
- Stone bridge appears for fugitives. Disappears and drowns pursuers. R246.1
- Pursuer (witch, giant) pulls out tail of fugitive's horse. R265
- Pursuer follows successive night campfires (each brighter than last). R272
- King escapes pursuers through hollow tree in his hall. R311.2