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Motifs — first 20 of 35
- Eagle as omen of victory. B147.2.1.2
- Magic spear gives omen of victory. (Cf. D1084.) D1311.17.1
- Magic belt assures victory. (Cf. D1057.) D1381.18
- Carrying saint's book around army right-handwise insures victory. (Cf. D1266.) D1381.25
- Dextrorsum circuit (around sacred stone) insures victory. D1381.25.1
- Magic club (stick) gives victory. (Cf. D1094.) D1400.1.7.1
- Magic cup gives victory. (Cf. D1171.6.) D1400.1.8
- Charm gives victory in fight. (Cf. D1273.) D1400.1.10
- Magic stone (jewel) gives victory. (Cf. D931.) D1400.1.14
- Armor gives victory. (Cf. D1101.) D1400.1.15
- Magic banner gives victory. D1400.1.16
- Magic helmet gives victory. (Cf. D1101.4.) D1400.1.17
- Charm gives victory in game of dice. (Cf. D1273.) D1407.4
- Saint's blessing brings victory. D2163.8
- Decision of victory by single combat between army leaders. (Cf. H218.) H217.1
- One cock takes glory of another's valor. Victor in cock fight crows over his victory. He is taken off by eagle. A second cock then comes out from hiding and struts about among the hens. J972
- Boaster of victory over a weaker person reprimanded. J978
- Pig and dog as plowmen. Pig plows while dog sleeps. Then dog runs back and forth in furrow to claim victory. K41.2
- King disguises as common soldier and is killed. Fulfills prophecy that insures victory. K1812.7
- Crow gets to owls pretending crows have cast him out. Having learned secret retreats of owls, he returns to crows and leads them to victory over owls. K2042